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    Aphrodi's Primary Skill

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    Aphrodi

    Rank 1- Beta 3 Tester- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 45916
    Task Points : 11
    Posts : 51
    Race : Human
    Gender : Male
    Crew : Second mate of Absolute Zero
    Affiliation : Pirate


    Character Profile
    Character Name: Aphrodi Schiffer
    Primary Skill: Suna Suna no mi
    Secondary Skill: Rokushiki: Soru and Geppo

    Aphrodi's Primary Skill

    Post by Aphrodi on Thu Mar 06, 2014 1:05 am

    Skill Name: Suna Suna no Mi
    Skill Type: Logia Devil Fruit
    Skill Information: The Suna Suna no Mi allows the user to create, control, and transform into sand at will, turning the user into a Sand Human.
    Skill Strengths:
    1. Renders physical attacks useless and turns into sand.
    2. It allows the user to transform into sand at will, as well as control it.
    3. Extremely hot temperatures don't affect him. (Being in the desert)
    4. It is stronger when the user is in the desert. Gains 10+ endurance.

    Skill Weaknesses:
    1. Seawater nullifies the ability of the devil fruit user.
    2. Normal water/blood nullify the devil fruits power to manipulate sand and is attackable if exposed to water.
    3. Seastone render the ability of the devil fruit useless.
    4. A big weakness is Haki.
    5. When fighting in the rain the user's strength decreases with 10.

    Ability Lvl 1 Name: Dassui
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 5 posts cooldown. And it lasts one turn.
    Ability Lvl 1 Description: Aphrodi swings his right hand back and forth rapidly leaving behind a trail of sand. Anything caught within the trail will have their moisture sucked out by the trail of sand. It sucks out the moisture up to three people.
    Ability Lvl 1 Strengths:
    -Sucks out the moisture of the targets.
    -If successfully extracted the moisture of the target,  the target loses 10 strength. The duration of the 10 strength lost is 2 posts.
    -The sand trail stays within 15 meters.

    Ability Lvl 1 Weaknesses:
    -When using that ability the user is vulnerable to any kind of attack because he concentrates all of his power to create a trail of sand.
    -Endurance is decreased by 10 because the sand around his body is used for creating that trail of sand. The duration is 2 posts.
    -After using this ability the user can't use another attack in the same post.

    Ability Lvl 1 Name: Desert Spade
    Ability Lvl 1 Type: Close Range
    Ability Lvl 1 Cooldown: 3 lasts 2 posts.
    Ability Lvl 1 Description: By manipulating the sand around his hand he's able to create a mass of dense sand shaping it into a long duel sword.
    Ability Lvl 1 Strengths:
    - If the sword is destroyed he can recreate it again with sand.
    -Desert Spade can be used like any other sword, it can be used to stab, slash and cut.
    -If hit the opponent its fitnesse is lowered by 5 because the sword splashes sand to their eyes.

    Ability Lvl 1 Weaknesses:
    -Speed decreases by 5 while using this move, because carrying such a long sword is still a little too heavy for Aphrodi without any proper training. It is usually twice the size of a Katana. And nearly weights 3 times the normal weight of a Katana. Speed is decreased as long the user wields Desert Spade.
    -If Desert Spade is exposed to water it's nullified and the sword crumbles going back to sand.
    - If the user is knocked out, the sand sword disappears.

    Ability Lvl 1 Name: Desert Ground
    Ability Lvl 1 Type: Long Range
    Ability Lvl 1 Cooldown: 5 cooldown and lasts 3 turns.
    Ability Lvl 1 Description: The user releases sand from his body spreading it 20 meters into the area.
    Ability Lvl 1 Strengths:
    -Increases speed by 5, the sand makes it easier for Aphrodi to go through.
    -Within the Desert Ground the user can sense anything that happens within the area affected by Desert Ground.
    -People caught in the Desert Ground will decrease their speed by 5 because it's hard to move around in sand except for the user.

    Ability Lvl 1 Weaknesses:
    -If the area is exposed to water for more than a forth of the area (of the sand) the sand will disappear.
    -The user's endurance will decrease by 5 due part of his sand goes into the ground makes him take more damage than normal.
    -If the user is knocked out before the cooldown has run out, the technique will stop being active. (Means if the user is knocked out BEFORE the 3 post cooldown it's cancelled out, so you have two ways of stopping it) The technique also affects allies.


    Ability Lvl 1 Name: Sand Storm
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 cooldown and lasts 2 turns. (It also takes one turn to charge up) If he's hit while charging the technique is stopped.
    Ability Lvl 1 Description: Aphrodi creates swirling sand from the palm of his hand as it gets bigger he throws it at his opponent. It takes a turn to charge.
    Ability Lvl 1 Strengths:
    - While in the sand storm they get a -5 reflex.
    - While in the sand storm they get a -5 finesse.
    - The user can control the Sand Storm if used Desert Ground.

    Ability Lvl 1 Weaknesses:
    - Seawater destroys the Sand storm so does the rain.
    - When the user is charging Sand Storm it cannot move.
    - The sand storm can hurts his allies/crew if they're hit by the sand storm/ or inside it.

    Ability Lvl 1 Name: Sand Sphere
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Cooldown is 5 posts and lasts 4 posts.
    Ability Lvl 1 Description: Aphrodi concentrates the sand on his body and makes it rapidly circle around him creating an isolated room. This could serve purpose as defending himself and/or his crew members or capturing someone in it. The Sand Sphere is 10 by 10 meters.
    Ability Lvl 1 Strengths:
    - Is able to put Sand Sphere instantly.
    - The user is able to protect himself and/or his crew from ranged attacks by putting up Sand Sphere.
    - Is able to sense what happens outside if combined with Desert Ground.

    Ability Lvl 1 Weaknesses:
    -Can't be used in the rain.
    -Is also trapped in it and can't leave the place.
    -Water based attacks immediately break the sphere.


    Last edited by Aphrodi on Mon Mar 10, 2014 1:34 am; edited 16 times in total
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    Azure Snow

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Senior- Novice- Player-

    Lineage : Legacy Of A Legend

    Beli Beli : 40516
    Task Points : 5
    Divine Coins : 10
    Posts : 716
    Race : Human
    Gender : Female
    Crew : Heaven's Winter
    Affiliation : Shichibukai


    Character Profile
    Character Name: Azure D. Snow
    Primary Skill: Heaven Nōdachi Style
    Secondary Skill: Gun Blade Style

    Re: Aphrodi's Primary Skill

    Post by Azure Snow on Thu Mar 06, 2014 3:39 am

    Corrections in red.

    Aphrodi wrote:Skill Name: Suna Suna no Mi
    Skill Type: Logia Devil Fruit
    Skill Information: The Suna Suna no Mi allows the user to create, control, and transform into sand at will, turning the user into a Sand Human.
    Skill Strengths:
    1. Renders physical attacks useless and turns into sand.
    2. It allows the user to transform into sand at will, as well as control it.
    3. The fruit allows to sense anything that is moving through the sand.
    4. It is stronger when the user is in the desert.(Gains +10 Endurance when in Deserts)

    Skill Weaknesses:
    1. Seawater nullifies the ability of the devil fruit user.
    2. Normal water nullify the devil fruits power to manipulate sand and is attackable if exposed to water.
    3. Seastone render the ability of the devil fruit useless.
    4. Blood also nullifies the devil fruit users power.
    A big weakness is Haki--Add that


    Ability Lvl 1 Name: Dassui
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 3 posts cooldown. And it lasts one turn.
    Ability Lvl 1 Description: Aphrodi swings his right hand back and forth rapidly leaving behind a trail of sand. Anything caught within the trail will have their moisture sucked out by the trail of sand. (How many people can it attack up to?)
    Ability Lvl 1 Strengths: Can suck out the moisture of anyone.(Instead of saying Anyone lets say Sucks moisture out of the Target.)
    If successfully extracted the moisture of a person the person loses 10 strength.(For how long? one post?)
    The sand trail stays within 15 meters.
    Ability Lvl 1 Weaknesses: When using that ability the user is vulnerable to any kind of attack because he concentrates all of his power to create a trail of sand.
    Endurance is decreased by 5 because the sand around his body is used for creating that trail of sand. (For how long? I would say Two posts, in order to balance out your strength.)
    After using this ability the user can't move for a second due concentrating most of his power into his right hand.

    Ability Lvl 1 Name: Desert Spade
    Ability Lvl 1 Type: Close Range
    Ability Lvl 1 Cooldown: 3 lasts 2 posts.
    Ability Lvl 1 Description: By manipulating the sand around his hand he's able to create a mass of dense sand shaping it into a long duel sword.
    Ability Lvl 1 Strengths: When using this move strength increases with (did you mean "by" 5?)5.(For to posts, Have to make it obvious.) The strength increases of his sword, it's stronger than his regular one because he can manipulate the sand around his sword to make his sand sword more dangerous than it is.(Yeahhh, you basicly said that in the First Strength-- get a new strength.)
    Desert Spade can be used like any other sword, it can be used to stab, slash, cut and defend yourself.
    If hit the opponent its finesse is lowered with 5 because when getting hit it releases some of it's sand on the opponent may lower their vision. (Reword this. "if the sword hits target , the target takes a -5 to Finesse" --Which doesnt make sense right now unless you mean, If the sword gets in their eyes then it lowers Finesse? and for how long does it lower finesse for, in terms of posts?)

    Ability Lvl 1 Weaknesses: Speed decreases with 5 while using this move, because carrying such a long sword is still a little too heavy for Aphrodi without any proper training.(And how long is this sword? 2 feet? 5 feet? 12 feet? -- be specific. also need to balance out the stats if you have +15 in some way or another in your strength i want to see an equal weakness)
    If Desert Spade is exposed to water it's nullified and the sword crumbles going back to sand.
    Can't control the size of it, it may grow to 30 cm to a meter. (Sooo, it can be up to a meter in length? (3 feet-ish?) )

    Ability Lvl 1 Name: Desert Ground
    Ability Lvl 1 Type: Long Range
    Ability Lvl 1 Cooldown: 4 cooldown and lasts 3 turns.
    Ability Lvl 1 Description: The user releases sand from his body spreading it 20 meters into the area.
    Ability Lvl 1 Strengths:
    Increases speed with(By) 10, the sand makes it easier for Aphrodi to go through.
    Within the Desert Ground the user can sense anything that happens within the area affected by Desert Ground.
    Slows movement by other people down by 5, the sand makes it hard for people to move around. (you mean Reflex? and people caught in the area.)
    Ability Lvl 1 Weaknesses: If the area is exposed to water for more than a forth of the area (of the sand) the sand will disappear.
    Endurance is decreased by 5 because part of the bodies' sand goes to the ground, meaning decreasing his endurance. (Basicly what your saying is that you gain +10 Speed for 3 posts which makes +30 Speed, on top of that people lose a -5 for 3 turns so that 45 stats your working with in strength. in this weakness im assuming that you get a -5 to endurance for 3 turns, which is only -15. so your going to need to balance it out better. )
    Lasts till the user stays concious, if knocked out the sand will slowly disappear.(well, it lasts until that 3rd post too. So reword this.)


    Ability Lvl 1 Name: Sand Storm
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 cooldown and lasts 2 turns.(say 1 Turn to charge up here too)
    Ability Lvl 1 Description: Aphrodi creates swirling sand from the palm of his hand as it gets bigger he throws it at his opponent. It takes a turn to charge but if there's sand in the area it can be used instantly.
    Ability Lvl 1 Strengths: Reflex is also(also? this is the first Strength, take also out.) lowered with(By) 5 because the sand makes it hard for people to concentrate. (Reword this. Targets caught in the sand storm get a -5 to reflex. and for how many posts?)
    Lowers Finesse by 5, the sand affects the vision. (How many posts?)
    Speed is decreased with(by) 5, it's hard to move around if you can't see where you are going.(for how many posts? and reword this, Why would speed decrease if you dont know where you are going?.)
    Ability Lvl 1 Weaknesses: The user is also affected and lowers finesse with(by) 5. (for how many posts?)
    Reflex is lowered by 5 for the user because of the sand storm you can't focus properly. (Reword this and put how many posts it lasts. remember to balance it all out.)
    While charging the user cannot turn into it's element because concentrating on the sand is hard enough. (if its hard to concentrate what happens if people attack you? )


    Ability Lvl 1 Name: Sand Armour
    Ability Lvl 1 Type: Long range (why is this Long range?)
    Ability Lvl 1 Cooldown: 4 lasts 3 posts
    Ability Lvl 1 Description: Enhancing himself with the Sand of his body, he creates a layer of sand around his body to prevent himself from taking heavy damage.
    Ability Lvl 1 Strengths: Increases endurance with 5 due the sand shield making me(him) take less damage from attacks. (How many posts does it last?)
    It decreases finesse by 10 if the user is successfully hit due the sand. (hits your shield up close, it would make no sense for a Marksman to take that debuff. How many posts does it last?.)
    - Another Strength
    Ability Lvl 1 Weaknesses: Cannot be used in a small room or the user would be caught up into it. (What do you mean by that? and how small of a room. go into detail.)
    Speed decreases with(BY) 5, because the Sand Armour adds extra weight to Aphrodi.(How Many posts does it last? balance out Weakness with the Strength.)
    Water based attacks immediately shut off the sand armor.

    I would like your strengths are weaknesses to be in a format like this:

    -Strength
    -Strength
    -Strength

    -Weakness
    -Weakness
    -Weakness

    I would also like you to go through and make it sound smooth. I want it to make more sense. Bump when you are finished with the Corrections and Formats and I or someone else will review it once more. Reply to this thread saying "Bump" when your ready.


    _______________________





    Character
    Weapon: Silver Light
    Weapon: Bright Nodachi
    Armor: Majestic Winter
    Primary Skill: Heaven's Nōdachi Style
    Secondary Skill: Gun Blade Style


    _______________________________________________________________________
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    Aphrodi

    Rank 1- Beta 3 Tester- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 45916
    Task Points : 11
    Posts : 51
    Race : Human
    Gender : Male
    Crew : Second mate of Absolute Zero
    Affiliation : Pirate


    Character Profile
    Character Name: Aphrodi Schiffer
    Primary Skill: Suna Suna no mi
    Secondary Skill: Rokushiki: Soru and Geppo

    Re: Aphrodi's Primary Skill

    Post by Aphrodi on Thu Mar 06, 2014 4:27 am

    Bump.
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    Phoenix D. Jack

    Administrator- Moderator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Yonko- Captain- Limited Edition Donor- Novice- Logia Fruit User- Player-

    Lineage : Legacy of a Legend

    Beli Beli : 584647
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    Gender : Male
    Crew : Gallant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Phoenix D. Jack
    Primary Skill: Mera Mera No Mi
    Secondary Skill: Rokushiki: Soru and Rankyaku

    Re: Aphrodi's Primary Skill

    Post by Phoenix D. Jack on Sat Mar 08, 2014 10:50 pm

    Corrections in red

    Aphrodi wrote:Skill Name: Suna Suna no Mi
    Skill Type: Logia Devil Fruit
    Skill Information: The Suna Suna no Mi allows the user to create, control, and transform into sand at will, turning the user into a Sand Human.
    Skill Strengths:
    1. Renders physical attacks useless and turns into sand.
    2. It allows the user to transform into sand at will, as well as control it.
    3. The fruit allows to sense anything that is moving through the sand.
    4. It is stronger when the user is in the desert. Gains 10+ endurance.
    5. When in the desert the user also gains 10 + finesse.<-- adding a weakness does not allow you to add a 10+ buff additionally... especially not when this means you'd be recieving a buff on 20 when within a certain area with the only area debuff being on 10 its not balanced

    Skill Weaknesses:
    1. Seawater nullifies the ability of the devil fruit user.
    2. Normal water/blood nullify the devil fruits power to manipulate sand and is attackable if exposed to water.
    3. Seastone render the ability of the devil fruit useless.
    4. A big weakness is Haki.
    5. When fighting in the rain the user's strength decreases with 10.

    Ability Lvl 1 Name: Dassui
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 3 posts cooldown. And it lasts one turn.<-- 5 post cd for such a technique...
    Ability Lvl 1 Description: Aphrodi swings his right hand back and forth rapidly leaving behind a trail of sand. Anything caught within the trail will have their moisture sucked out by the trail of sand. It sucks out the moisture up to three people.
    Ability Lvl 1 Strengths:
    -Sucks out the moisture of the targets.
    -If successfully extracted the moisture of the target,  the target loses 10 strength. The duration of the 10 strength lost is 2 posts.
    -The sand trail stays within 15 meters.

    Ability Lvl 1 Weaknesses:
    -When using that ability the user is vulnerable to any kind of attack because he concentrates all of his power to create a trail of sand.
    -Endurance is decreased by 5 because the sand around his body is used for creating that trail of sand. The duration is 2 posts.<-- 10 debuff
    -After using this ability the user can't use another attack in the same post.

    Ability Lvl 1 Name: Desert Spade
    Ability Lvl 1 Type: Close Range
    Ability Lvl 1 Cooldown: 3 lasts 2 posts.
    Ability Lvl 1 Description: By manipulating the sand around his hand he's able to create a mass of dense sand shaping it into a long duel sword. When this sword is smashed into the ground by the user it will shoot out a blast of sand, can reach up to 20 meters.<--- So its a sword that has an extra ability I don't see that included below detailing the effects of doing so... to be honnest to me it sounds like getting a two for one ability
    Ability Lvl 1 Strengths:
    -When using this move strength increases by 5. The strength increases of his sword, it's stronger than his regular one.<-- reword is makes no sense are you applying sand around your sword I beleived not, and so it will never have anything to do with your other sword... unless you explain it otherwise
    -Desert Spade can be used like any other sword, it can be used to stab, slash, cut and defend yourself.<-- how does a sword of Sand defend, either give me a way for it to be possible or remove it.
    -If hit the opponent its fitnesse is lowered by 5 because the sword leaves behind a trail of sand that gets into their eyes it is lowered for one post.<-- if opponens is hhis in the face then, since hitting their leg hardly makes sand go into their eyes. or have it say the place you deem to be able to slapsh sand around upon hit to hit their eyes.

    Ability Lvl 1 Weaknesses:
    -Speed decreases by 5 while using this move, because carrying such a long sword is still a little too heavy for Aphrodi without any proper training. It is usually twice the size of a Katana. And nearly weights 3 times the normal weight of a Katana. Speed is decreased as long the user wields Desert Spade.<-- how can this be set to twice the size of a katana if you can't determinate the length below..."
    -If Desert Spade is exposed to water it's nullified and the sword crumbles going back to sand.
    -Can't control the size of it, it varies from 30 cm up to 1 meter.<-- how can you not controll it... and shouldn't this change

    Ability Lvl 1 Name: Desert Ground
    Ability Lvl 1 Type: Long Range
    Ability Lvl 1 Cooldown: 4 cooldown and lasts 3 turns. <--- Cd of 5
    Ability Lvl 1 Description: The user releases sand from his body spreading it 20 meters into the area.Reword an prober explanation, as I'm guessing you're making your own little desert beach of 20 meters wide. is it 20 meter radius of diameter for an example?
    Ability Lvl 1 Strengths:
    -Increases speed by 5, the sand makes it easier for Aphrodi to go through.
    -Within the Desert Ground the user can sense anything that happens within the area affected by Desert Ground.
    -People caught in the Desert Ground will decrease their speed by 5 because it's hard to move around in sand except for the user.

    Ability Lvl 1 Weaknesses:
    -If the area is exposed to water for more than a forth of the area (of the sand) the sand will disappear.
    -The user's endurance will decrease by 5 due part of his sand goes into the ground makes him take more damage than normal.
    -If the user is knocked out before the cooldown has run out, the technique will stop being active. (Means if the user is knocked out BEFORE the 3 post cooldown it's cancelled out, so you have two ways of stopping it)
    Add it affects allies too this is not an excuse to add another strength... don't do that..

    Ability Lvl 1 Name: Sand Storm
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 cooldown and lasts 2 turns. (It also takes one turn to charge up)<--- 5 cd and what if the user is struck while charging?
    Ability Lvl 1 Description: Aphrodi creates swirling sand from the palm of his hand as it gets bigger he throws it at his opponent. It takes a turn to charge but if there's sand in the area it can be used instantly.<--- no instant sandstorm even with sand, you still need to gather it up weather there is some around you or not...
    Ability Lvl 1 Strengths:
    -Targets caught up in the sand storm get a -5 reflex the duration is 2 posts.<-- how does this affect them in posts... what if they escape the storm..?
    -Lowers Finesse by 5, the sand affects the vision. The duration is 1 post.<-- same as above.
    -The user can control the Sand Storm if used Desert Ground.

    Ability Lvl 1 Weaknesses:
    -The user cannot control the size of the sand storm if the size is 3 times his own.<-- doe not work, as you as a player is always in controll and unles you have some sort of way of managing it with dice roll or something then its hardly a weakness as you can perfectly controll it...
    -When the user is charging Sand Storm it cannot move.
    - The sand storm can hurts his allies/crew.<--- add if inside it

    Ability Lvl 1 Name: Sand Sphere
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Cooldown is 5 posts and lasts 4 posts.
    Ability Lvl 1 Description: Aphrodi concentrates the sand on his body and makes it rapidly circle around him creating an isolated room. This could serve purpose as defending himself and/or his crew members or capturing someone in it. The Sand Sphere is 20 by 20 meters.<--- WAY to big for something that should be happening instantly
    Ability Lvl 1 Strengths:
    - Is able to put Sand Sphere instantly.
    - The user is able to protect himself and/or his crew from ranged attacks by putting up Sand Sphere.
    - Is able to sense what happens outside if combined with Desert Ground.

    Ability Lvl 1 Weaknesses:
    -Can't be used in the rain.
    -Is also trapped in it and can't leave the place unless used Desert Ground.
    -Water based attacks immediately break the sphere.


    _______________________
    avatar
    Aphrodi

    Rank 1- Beta 3 Tester- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 45916
    Task Points : 11
    Posts : 51
    Race : Human
    Gender : Male
    Crew : Second mate of Absolute Zero
    Affiliation : Pirate


    Character Profile
    Character Name: Aphrodi Schiffer
    Primary Skill: Suna Suna no mi
    Secondary Skill: Rokushiki: Soru and Geppo

    Re: Aphrodi's Primary Skill

    Post by Aphrodi on Sun Mar 09, 2014 4:21 am

    Bump.
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    Phoenix D. Jack

    Administrator- Moderator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Yonko- Captain- Limited Edition Donor- Novice- Logia Fruit User- Player-

    Lineage : Legacy of a Legend

    Beli Beli : 584647
    Posts : 414
    Gender : Male
    Crew : Gallant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Phoenix D. Jack
    Primary Skill: Mera Mera No Mi
    Secondary Skill: Rokushiki: Soru and Rankyaku

    Re: Aphrodi's Primary Skill

    Post by Phoenix D. Jack on Mon Mar 10, 2014 1:13 am

    Corrections in red.

    Aphrodi wrote:Skill Name: Suna Suna no Mi
    Skill Type: Logia Devil Fruit
    Skill Information: The Suna Suna no Mi allows the user to create, control, and transform into sand at will, turning the user into a Sand Human.
    Skill Strengths:
    1. Renders physical attacks useless and turns into sand.
    2. It allows the user to transform into sand at will, as well as control it.
    3. The fruit allows to sense anything that is moving through the sand.<--- you've got the ability twice? I'm not sure how you bieng sand allows you to sense people moving through sand...
    4. It is stronger when the user is in the desert. Gains 10+ endurance.
    5. The user is able to sense people through sand.

    Skill Weaknesses:
    1. Seawater nullifies the ability of the devil fruit user.
    2. Normal water/blood nullify the devil fruits power to manipulate sand and is attackable if exposed to water.
    3. Seastone render the ability of the devil fruit useless.
    4. A big weakness is Haki.
    5. When fighting in the rain the user's strength decreases with 10.

    Ability Lvl 1 Name: Dassui
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 5 posts cooldown. And it lasts one turn.
    Ability Lvl 1 Description: Aphrodi swings his right hand back and forth rapidly leaving behind a trail of sand. Anything caught within the trail will have their moisture sucked out by the trail of sand. It sucks out the moisture up to three people.
    Ability Lvl 1 Strengths:
    -Sucks out the moisture of the targets.
    -If successfully extracted the moisture of the target,  the target loses 10 strength. The duration of the 10 strength lost is 2 posts.
    -The sand trail stays within 15 meters.

    Ability Lvl 1 Weaknesses:
    -When using that ability the user is vulnerable to any kind of attack because he concentrates all of his power to create a trail of sand.
    -Endurance is decreased by 10 because the sand around his body is used for creating that trail of sand. The duration is 2 posts.
    -After using this ability the user can't use another attack in the same post.

    Ability Lvl 1 Name: Desert Spade
    Ability Lvl 1 Type: Close Range
    Ability Lvl 1 Cooldown: 3 lasts 2 posts.
    Ability Lvl 1 Description: By manipulating the sand around his hand he's able to create a mass of dense sand shaping it into a long duel sword.
    Ability Lvl 1 Strengths:
    - If the sword is destroyed he can recreate it again with sand.
    -Desert Spade can be used like any other sword, it can be used to stab, slash and cut.
    -If hit the opponent its fitnesse is lowered by 5 because the sword splashes sand to their eyes.

    Ability Lvl 1 Weaknesses:
    -Speed decreases by 5 while using this move, because carrying such a long sword is still a little too heavy for Aphrodi without any proper training. It is usually twice the size of a Katana. And nearly weights 3 times the normal weight of a Katana. Speed is decreased as long the user wields Desert Spade.
    -If Desert Spade is exposed to water it's nullified and the sword crumbles going back to sand.
    - If the user is knocked out, the sand sword disappears.

    Ability Lvl 1 Name: Desert Ground
    Ability Lvl 1 Type: Long Range
    Ability Lvl 1 Cooldown: 5 cooldown and lasts 3 turns.
    Ability Lvl 1 Description: The user releases sand from his body spreading it 20 meters into the area.
    Ability Lvl 1 Strengths:
    -Increases speed by 5, the sand makes it easier for Aphrodi to go through.
    -Within the Desert Ground the user can sense anything that happens within the area affected by Desert Ground.
    -People caught in the Desert Ground will decrease their speed by 5 because it's hard to move around in sand except for the user.

    Ability Lvl 1 Weaknesses:
    -If the area is exposed to water for more than a forth of the area (of the sand) the sand will disappear.
    -The user's endurance will decrease by 5 due part of his sand goes into the ground makes him take more damage than normal.
    -If the user is knocked out before the cooldown has run out, the technique will stop being active. (Means if the user is knocked out BEFORE the 3 post cooldown it's cancelled out, so you have two ways of stopping it) The technique also affects allies.


    Ability Lvl 1 Name: Sand Storm
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 cooldown and lasts 2 turns. (It also takes one turn to charge up) If he's hit while charging the technique is stopped.
    Ability Lvl 1 Description: Aphrodi creates swirling sand from the palm of his hand as it gets bigger he throws it at his opponent. It takes a turn to charge.
    Ability Lvl 1 Strengths:
    -Targets caught up in the sand storm get a -5 reflex the duration is 2 posts, if they escape the sand storm they regain the -5 reflex they lost. <-- change to while in the sandstorm same with the one below
    -Lowers Finesse by 5, the sand affects the vision. The duration is 1 post, if they escape the sand storm they regain the -5 finesse they lost.
    -The user can control the Sand Storm if used Desert Ground.

    Ability Lvl 1 Weaknesses:
    - Seawater destroys the Sand storm.<-- wouldn't rain also do that?
    - When the user is charging Sand Storm it cannot move.
    - The sand storm can hurts his allies/crew if they're hit by the sand storm/ or inside it.

    Ability Lvl 1 Name: Sand Sphere
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Cooldown is 5 posts and lasts 4 posts.
    Ability Lvl 1 Description: Aphrodi concentrates the sand on his body and makes it rapidly circle around him creating an isolated room. This could serve purpose as defending himself and/or his crew members or capturing someone in it. The Sand Sphere is 10 by 10 meters.
    Ability Lvl 1 Strengths:
    - Is able to put Sand Sphere instantly.
    - The user is able to protect himself and/or his crew from ranged attacks by putting up Sand Sphere.
    - Is able to sense what happens outside if combined with Desert Ground.

    Ability Lvl 1 Weaknesses:
    -Can't be used in the rain.
    -Is also trapped in it and can't leave the place unless used Desert Ground.<--- hy does desert ground allow you to escape?
    -Water based attacks immediately break the sphere.


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    Phoenix D. Jack

    Administrator- Moderator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Yonko- Captain- Limited Edition Donor- Novice- Logia Fruit User- Player-

    Lineage : Legacy of a Legend

    Beli Beli : 584647
    Posts : 414
    Gender : Male
    Crew : Gallant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Phoenix D. Jack
    Primary Skill: Mera Mera No Mi
    Secondary Skill: Rokushiki: Soru and Rankyaku

    Re: Aphrodi's Primary Skill

    Post by Phoenix D. Jack on Mon Mar 10, 2014 1:37 am

    Approved

    Aphrodi wrote:Skill Name: Suna Suna no Mi
    Skill Type: Logia Devil Fruit
    Skill Information: The Suna Suna no Mi allows the user to create, control, and transform into sand at will, turning the user into a Sand Human.
    Skill Strengths:
    1. Renders physical attacks useless and turns into sand.
    2. It allows the user to transform into sand at will, as well as control it.
    3. Extremely hot temperatures don't affect him. (Being in the desert)
    4. It is stronger when the user is in the desert. Gains 10+ endurance.

    Skill Weaknesses:
    1. Seawater nullifies the ability of the devil fruit user.
    2. Normal water/blood nullify the devil fruits power to manipulate sand and is attackable if exposed to water.
    3. Seastone render the ability of the devil fruit useless.
    4. A big weakness is Haki.
    5. When fighting in the rain the user's strength decreases with 10.

    Ability Lvl 1 Name: Dassui
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 5 posts cooldown. And it lasts one turn.
    Ability Lvl 1 Description: Aphrodi swings his right hand back and forth rapidly leaving behind a trail of sand. Anything caught within the trail will have their moisture sucked out by the trail of sand. It sucks out the moisture up to three people.
    Ability Lvl 1 Strengths:
    -Sucks out the moisture of the targets.
    -If successfully extracted the moisture of the target,  the target loses 10 strength. The duration of the 10 strength lost is 2 posts.
    -The sand trail stays within 15 meters.

    Ability Lvl 1 Weaknesses:
    -When using that ability the user is vulnerable to any kind of attack because he concentrates all of his power to create a trail of sand.
    -Endurance is decreased by 10 because the sand around his body is used for creating that trail of sand. The duration is 2 posts.
    -After using this ability the user can't use another attack in the same post.

    Ability Lvl 1 Name: Desert Spade
    Ability Lvl 1 Type: Close Range
    Ability Lvl 1 Cooldown: 3 lasts 2 posts.
    Ability Lvl 1 Description: By manipulating the sand around his hand he's able to create a mass of dense sand shaping it into a long duel sword.
    Ability Lvl 1 Strengths:
    - If the sword is destroyed he can recreate it again with sand.
    -Desert Spade can be used like any other sword, it can be used to stab, slash and cut.
    -If hit the opponent its fitnesse is lowered by 5 because the sword splashes sand to their eyes.

    Ability Lvl 1 Weaknesses:
    -Speed decreases by 5 while using this move, because carrying such a long sword is still a little too heavy for Aphrodi without any proper training. It is usually twice the size of a Katana. And nearly weights 3 times the normal weight of a Katana. Speed is decreased as long the user wields Desert Spade.
    -If Desert Spade is exposed to water it's nullified and the sword crumbles going back to sand.
    - If the user is knocked out, the sand sword disappears.

    Ability Lvl 1 Name: Desert Ground
    Ability Lvl 1 Type: Long Range
    Ability Lvl 1 Cooldown: 5 cooldown and lasts 3 turns.
    Ability Lvl 1 Description: The user releases sand from his body spreading it 20 meters into the area.
    Ability Lvl 1 Strengths:
    -Increases speed by 5, the sand makes it easier for Aphrodi to go through.
    -Within the Desert Ground the user can sense anything that happens within the area affected by Desert Ground.
    -People caught in the Desert Ground will decrease their speed by 5 because it's hard to move around in sand except for the user.

    Ability Lvl 1 Weaknesses:
    -If the area is exposed to water for more than a forth of the area (of the sand) the sand will disappear.
    -The user's endurance will decrease by 5 due part of his sand goes into the ground makes him take more damage than normal.
    -If the user is knocked out before the cooldown has run out, the technique will stop being active. (Means if the user is knocked out BEFORE the 3 post cooldown it's cancelled out, so you have two ways of stopping it) The technique also affects allies.


    Ability Lvl 1 Name: Sand Storm
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 cooldown and lasts 2 turns. (It also takes one turn to charge up) If he's hit while charging the technique is stopped.
    Ability Lvl 1 Description: Aphrodi creates swirling sand from the palm of his hand as it gets bigger he throws it at his opponent. It takes a turn to charge.
    Ability Lvl 1 Strengths:
    - While in the sand storm they get a -5 reflex.
    - While in the sand storm they get a -5 finesse.
    - The user can control the Sand Storm if used Desert Ground.

    Ability Lvl 1 Weaknesses:
    - Seawater destroys the Sand storm so does the rain.
    - When the user is charging Sand Storm it cannot move.
    - The sand storm can hurts his allies/crew if they're hit by the sand storm/ or inside it.

    Ability Lvl 1 Name: Sand Sphere
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Cooldown is 5 posts and lasts 4 posts.
    Ability Lvl 1 Description: Aphrodi concentrates the sand on his body and makes it rapidly circle around him creating an isolated room. This could serve purpose as defending himself and/or his crew members or capturing someone in it. The Sand Sphere is 10 by 10 meters.
    Ability Lvl 1 Strengths:
    - Is able to put Sand Sphere instantly.
    - The user is able to protect himself and/or his crew from ranged attacks by putting up Sand Sphere.
    - Is able to sense what happens outside if combined with Desert Ground.

    Ability Lvl 1 Weaknesses:
    -Can't be used in the rain.
    -Is also trapped in it and can't leave the place.
    -Water based attacks immediately break the sphere.


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    Re: Aphrodi's Primary Skill

    Post by Sponsored content


      Current date/time is Sat Aug 19, 2017 6:03 pm