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    Saori's primary skill ora-ora no mi devil fruit

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    Rose123

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    Character Name: Saori Satou
    Primary Skill: Ora-Ora No Mi
    Secondary Skill:

    Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Wed Apr 02, 2014 5:16 am

    Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with people’s auras and lets the user get a vague idea of other people’s emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura
    - The user can drain the aura of others to cause harm and to boost her mood or stats.

    Skill Weaknesses:
    -The user can be overwhelmed by others emotions, and can cause -5 strength if in big crowds.
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - high strain, moves usually results in stat decreases

    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 meters, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a person’s aura, and manipulates the npc into feeling something the user wants the victim to feel.  
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting, lasts 4 turns  
    -boosts the users aura +5 strength
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you can’t control how the victim will react,
    - -5 finesse during cooldown
    -only works on things capable of feeling emotions


    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks.  
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -Once broken can’t be cast again for 2 posts.
    -The barrier is broken by strong attacks stronger then Level 1 can’t withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains auras.  
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.
    Ability Lvl 1 Strengths:
    - user endurance +5  
    - Weakens the opponent -5 endurance
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -if contact between the victim and user is broken -5 finesse for 1 post.
    --5 strength during cooldown

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 25 metres)  
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 25 meters.
    -It makes a small explosion upon impact, with a radius of five meters.
    - can harm multiple things at once.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 25 meters - The user is left open to attack after use (-5 endurance for one post after use)
    -If the target escapes then the orb targets the nearest thing, regardless of wether it is good or bad (buildings, people, whatever)

    Ability Lvl 1 Name: Ora-Ora move
    Ability Lvl 1 Type: an object control attack
    Ability Lvl 1 Cooldown: 4
    Ability Lvl 1 Description: The user projects their aura into objects, and by controlling the aura can control the object.  The object can be anything, as long as it weighs less than 150 pounds.
    Ability Lvl 1 Strengths:
    - Can move inanimate objects up to 150 pounds
    - moves an object up to 15 meters away
    - can throw objects at others, to harm them.
    Ability Lvl 1 Weaknesses:
    - the user is required to use all of their focus during this attack (-5 Finesse after attack is used, for 1 post)
    - Lifting anything heavier than 150 pounds can cause -5 strength for one post, and cant be lifted.
    - The user is left open to attack after use (-5 endurance for one post after use)


    Last edited by Rose123 on Fri Jun 13, 2014 9:15 pm; edited 15 times in total
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    Rose123

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    Character Name: Saori Satou
    Primary Skill: Ora-Ora No Mi
    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sat Apr 05, 2014 1:08 am

    should I bump this?....might as well
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    Leon L.H.

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    Character Name: Hexel L Hellsing AKA The Red Piano
    Primary Skill: Akuma-Akuma No Mi; Model: Diablo
    Secondary Skill: Vengeance of Demon Slayers

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Leon L.H. on Sat Apr 05, 2014 6:45 am

    http://onepiecefanon.wikia.com/wiki/Ora_Ora_no_Mi

    according to this chart,, its a paramecia fruit.

    Logia is an element... such as fire, earth, water, lighting, magma, ice.

    AURA is NOT an element. I suggest you change all the wording and ability info as well as skill strength and weakness info, in according to this fruit being paramecia. After that, bump it again.


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    Rose123

    Rank 1- Player-

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    Character Name: Saori Satou
    Primary Skill: Ora-Ora No Mi
    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Mon Apr 07, 2014 1:26 am

    how is this?
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    Leon L.H.

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    Character Name: Hexel L Hellsing AKA The Red Piano
    Primary Skill: Akuma-Akuma No Mi; Model: Diablo
    Secondary Skill: Vengeance of Demon Slayers

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Leon L.H. on Thu Apr 10, 2014 4:46 pm

    Corrections will be in RED

    Rose123 wrote:Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with peoples auras and lets the user get a vague idea of other peoples emotions. - this probably will only apply to NPCs, just letting you know
    - the user has a healing factor and has a longer life span due to being able to produce Aura - healing? be specify it. For example, user can heal small wounds such as small cuts and bruise and how long it takes to heal it. 2 posts? 3?
    the user can project the aura and use it Offensively, Defensive and Supportively.
    - The user can drain the aura of others to cause harm and to boost her mood or stats.
    Skill Weaknesses:
    -The user can be overwhelmed by others strong emotions, - like what? what exactly is strong emotions? how can we determine that?
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - only work when the user is feeling emotionally healthy (calm). - how can we determine if you are calm or not?


    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 metres, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a persons aura, and manipulates the victim into feeling something the user wants the victim to feel. - just letting you know this probably only work for NPCs. You can't control other players and their actions
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting, - how long? the duration of this ability is 1 post, unless you put it otherwise. specify how long it will last by putting higher duration or something.
    -low strain. - low strain? what do you mean,,like the user won't feel any strain?
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you cant control how the victim will react,
    -only works on extreme emotions like anger or depression (it wont work on calm people)
    -only works on things capable of feeling emotions

    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks of all kinds.
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -The Barrier lasts only one post if not broken. - make new weakness. the duration of this ability is 1 post, you don't need to put it again saying it only last one post.
    -The barrier is broken by strong attacks stronger then Level 1 cant withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains a persons life force and ruins their emotional - so it's a support.
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.- again, only to NPCs not to players
    Ability Lvl 1 Strengths:
    - boosts the aura of the user
    - Weakens the opponent - by how much?
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -a long cool down - not a weakness. make new one.
    -only works if the user is mentally sound. - mentally sound? ok...how can we determine that, i mean for i care, i can act like im calm the whole time during the battle. make new weakness

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 40 metres (25 meters) )
    Ability Lvl 1 Cooldown: 2 - change it to 3 posts
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 30 meters - 25 meters
    -It makes a small explosion upon impact
    - It is equal to that of a Lv 1 explosive projectile like Usopp's Kayaku Boshi. - take out usopp's kayaku boshi. just say, the explosion covers 3ft. in radius when it hits an object or the target.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 30 meters - 25 meters
    - The user is left open to attack after use (-5 endurance for one post after use)

    Ability Lvl 1 Name: Ora-Ora Acupuncture (Aura Acupuncture)
    Ability Lvl 1 Type: mid range (10 - 20 meters (15 meters))
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent tiny needle like beams of energy surrounding the target before being shot into the target hitting most of his pressure points.
    Ability Lvl 1 Strengths:
    - the attack has a chance of paralyzing the target for two posts after use. - can't paralyze at lvl 1
    - the attack is the same as a Lv 1 attack - of course it is,, it is lvl 1 ability. make new strength
    - the needles leaves no cuts or wounds as it attacks the user's aura and nerve system directly. In other words it passes through Lv 1 armor and blocks - if its a needle, it will be blocked off by lvl 1 armors... however, you can say it can pierce through lvl 1 armors.
    Ability Lvl 1 Weaknesses:
    - the user is required to he all of their focus during this attack (-5 Finesse during first post of cool down) - during first of of cool down? you can reword it to, -5 Finesse for one post after the use.
    - the needles will fail to damage the target if the opponents armour or block is higher than Lv 2 - like i mentioned above, it can be blocked by lvl 1 armors. make new weakness
    - The user is left open to attack after use (-5 endurance for one post after use)




    IF YOU DO NOT SPECIFY THE DURATION OF THE POST, IT WILL BE CONSIDERED IT BEING ONE POST.




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    Rose123

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    Character Name: Saori Satou
    Primary Skill: Ora-Ora No Mi
    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Fri Apr 18, 2014 3:48 am

    fist bump
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    Rose123

    Rank 1- Player-

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    Character Name: Saori Satou
    Primary Skill: Ora-Ora No Mi
    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sun Apr 27, 2014 6:57 pm

    ummm..how is it?
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    Rylan the Prodigy

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rylan the Prodigy on Tue Apr 29, 2014 2:51 am

    Hello, and sorry for taking so long. Before reviewing this, I'll need you to edit everything Leon asked you to edit. If you're ready feel free to bump it.

    Rose123 wrote:Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with peoples auras and lets the user get a vague idea of other peoples emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura
    the user can project the aura and use it Offensively, Defensive and Supportively.
    - The user can drain the aura of others to cause harm and to boost her mood or stats.
    Skill Weaknesses:
    -The user can be overwhelmed by others strong emotions
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - only work when the user is feeling emotionally healthy (calm).
    [/color]

    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 metres, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a persons aura, and manipulates the victim into feeling something the user wants the victim to feel.
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting,
    -low strain.
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you cant control how the victim will react,
    -only works on extreme emotions like anger or depression (it wont work on calm people)
    -only works on things capable of feeling emotions

    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks of all kinds.
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -The Barrier lasts only one post if not broken.
    -The barrier is broken by strong attacks stronger then Level 1 cant withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains a persons life force and ruins their emotional state.
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.
    Ability Lvl 1 Strengths:
    - boosts the aura of the user
    - Weakens the opponent
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -a long cool down
    -only works if the user is mentally sound.

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 40 metres)
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 30 meters
    -It makes a small explosion upon impact
    - It is equal to that of a Lv 1 explosive projectile like Usopp's Kayaku Boshi.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 30 meters
    - The user is left open to attack after use (-5 endurance for one post after use)

    Ability Lvl 1 Name: Ora-Ora Acupuncture (Aura Acupuncture)
    Ability Lvl 1 Type: mid range (10 - 20 meters)
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent tiny needle like beams of energy surrounding the target before being shot into the target hitting most of his pressure points.
    Ability Lvl 1 Strengths:
    - the attack has a chance of paralyzing the target for two posts after use.
    - the attack is the same as a Lv 1 attack
    - the needles leaves no cuts or wounds as it attacks the user's aura and nerve system directly. In other words it passes through Lv 1 armor and blocks
    Ability Lvl 1 Weaknesses:
    - the user is required to he all of their focus during this attack (-5 Finesse during first post of cool down)
    - the needles will fail to damage the target if the opponents armor or block is higher than Lv 2
    - The user is left open to attack after use (-5 endurance for one post after use)

    Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with peoples auras and lets the user get a vague idea of other npcs emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura, which can heal wounds in 3 posts
    the user can project the aura and use it Offensively, Defensive and Supportively.
    - The user can drain the aura of others to cause harm and to boost her mood or stats.
    Skill Weaknesses:
    -The user can be overwhelmed by others strong emotions, or if surrounded by too many people
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - If the user is scared or mad their attacks decrease in effectiveness (-5 strength)

    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 metres, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a persons aura, and manipulates the victim into feeling something the user wants the victim to feel.
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -lasts 5 posts
    -low strain,with a short cooldown
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you cant control how the victim will react,
    -only works on extreme emotions like anger or depression (it wont work on calm people)
    -only works on things capable of feeling emotions

    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks of all kinds.
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -The Barrier cant be moved once it has been made.
    -The barrier is broken by strong attacks stronger then Level 1 cant withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains a persons life force and ruins their emotional - so it's a support.
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user
    Ability Lvl 1 Strengths:
    - boosts the aura of the user that lasts 4 posts (+5 strength and +5 endurance)
    - Weakens the opponent for 4 posts (-5 strength and -5 endurance.)
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    - if the victim is poisoned, the user will become poisoned too.
    - If contact between the user and the victim is broken then the user gets -5 endurance for 2 posts.

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 40 metres (25 meters) )
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 30 meters - 25 meters
    -It makes a small explosion upon impact
    - It is equal to that of a Lv 1 explosive projectile like Usopp's Kayaku Boshi. - take out usopp's kayaku boshi. just say, the explosion covers 3ft. in radius when it hits an object or the target.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 30 meters - 25 meters
    - The user is left open to attack after use (-5 endurance for one post after use)

    Ability Lvl 1 Name: Ora-Ora Acupuncture (Aura Acupuncture)
    Ability Lvl 1 Type: mid range (10 - 20 meters (15 meters))
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent tiny needle like beams of energy surrounding the target before being shot into the target hitting most of his pressure points.
    Ability Lvl 1 Strengths:
    - the attack has a chance of paralyzing the target for two posts after use. - can't paralyze at lvl 1
    - the attack is the same as a Lv 1 attack - of course it is,, it is lvl 1 ability. make new strength
    - the needles leaves no cuts or wounds as it attacks the user's aura and nerve system directly. In other words it passes through Lv 1 armor and blocks - if its a needle, it will be blocked off by lvl 1 armors... however, you can say it can pierce through lvl 1 armors.
    Ability Lvl 1 Weaknesses:
    - the user is required to he all of their focus during this attack -5 Finesse for one post after the use.
    - Easily blocked by shields
    - The user is left open to attack after use (-5 endurance for one post after use)
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    Rose123

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Tue Apr 29, 2014 2:56 am

    I think i've edited everything that has been mentioned.
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    Rylan the Prodigy

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rylan the Prodigy on Tue Apr 29, 2014 3:22 am

    Corrections in red. Also, I think you made a mistake, you pasted your skills application twice.

    Rose123 wrote:Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with peoples auras and lets the user get a vague idea of other peoples emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura
    -the user can project the aura and use it Offensively, Defensive and Supportively.
    - The user can drain the aura of others to cause harm and to boost her mood or stats.
    -You've got four strengths, add a weakness or remove a strength.
    Skill Weaknesses:
    -The user can be overwhelmed by others strong emotions, -What strong emotions?
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - only work when the user is feeling emotionally healthy (calm). -How do we know when you're calm?


    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 metres, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a persons aura, and manipulates the victim into feeling something the user wants the victim to feel. (As Leon said before, this only includes on NPC's. You can't control other people's actions)
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting,  -How long does it last?
    -low strain.  -How low? And what'd you mean with low strain?
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you cant control how the victim will react,
    -only works on extreme emotions like anger or depression (it wont work on calm people)
    -only works on things capable of feeling emotions

    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks of all kinds. -Change it. It cannot block all level 1 attacks.
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -The Barrier lasts only one post if not broken. -Make new weakness. The duration of this ability is 1 post, you don't need to put it again saying it only last one post.
    -The barrier is broken by strong attacks stronger then Level 1 cant withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains a persons life force and ruins their emotional state. -Type of technique, not the description.
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.
    Ability Lvl 1 Strengths:
    - boosts the aura of the user -What do you mean with 'boosts the aura of the user'?
    - Weakens the opponent -By how much? Remember that the strength and weakness should balance each other out.
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -a long cool down -This is not a weakness.
    -only works if the user is mentally sound. -How do you determine that?

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 40 metres) -Change it to 25 meters.
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 30 meters -The max range is 25 meter, so change it to 25 meters.
    -It makes a small explosion upon impact -How big is the explosion?
    - It is equal to that of a Lv 1 explosive projectile like Usopp's Kayaku Boshi. -This is not a strength.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 30 meters -Change it into "It won't track the target beyond 25 meters."
    - The user is left open to attack after use (-5 endurance for one post after use)

    Ability Lvl 1 Name: Ora-Ora Acupuncture (Aura Acupuncture)
    Ability Lvl 1 Type: mid range (10 - 20 meters) -Change the range into 15 meters.
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent tiny needle like beams of energy surrounding the target before being shot into the target hitting most of his pressure points.
    Ability Lvl 1 Strengths:
    - the attack has a chance of paralyzing the target for two posts after use. -No paralyzing at level 1.
    - the attack is the same as a Lv 1 attack -This doesn't count as a strength, make a new one.
    - the needles leaves no cuts or wounds as it attacks the user's aura and nerve system directly. In other words it passes through Lv 1 armor and blocks - if its a needle, it will be blocked off by lvl 1 armors... however, you can say it can pierce through lvl 1 armors.
    Ability Lvl 1 Weaknesses:
    - the user is required to he all of their focus during this attack (-5 Finesse during first post of cool down) -Reword it to "-5 finesse after the technique is used."
    - the needles will fail to damage the target if the opponents armor or block is higher than Lv 2 -like i mentioned above, it can be blocked by lvl 1 armors. make new weakness
    - The user is left open to attack after use (-5 endurance for one post after use)

    Bump after you corrected everything.
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    Rose123

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    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sun May 25, 2014 5:24 am

    yay time to bump!
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    Rose123

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    Secondary Skill:

    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sun Jun 01, 2014 3:10 am

    soo..hows it going?
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    Rylan the Prodigy

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rylan the Prodigy on Sun Jun 01, 2014 4:50 am

    Took a quick look at it. Every technique needs 3 weaknesses and strength, everything else looks okay I think. Bump when you've made the changes.
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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sun Jun 01, 2014 4:54 am

    ok, thanks, just changed it!
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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rylan the Prodigy on Sun Jun 01, 2014 5:46 am

    Rose123 wrote:Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with people’s auras and lets the user get a vague idea of other people’s emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura
    - The user can drain the aura of others to cause harm and to boost her mood or stats.

    Skill Weaknesses:
    -The user can be overwhelmed by others emotions, and can cause -5 strength if in big crowds.
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - high strain, moves usually results in stat decreases

    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 meters, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a person’s aura, and manipulates the npc into feeling something the user wants the victim to feel.  
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting, lasts 4 turns  
    -boosts the users aura +5 strength
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you can’t control how the victim will react,
    -only works on extreme emotions like anger or depression (it won’t work on calm people)
    -only works on things capable of feeling emotions
    - Need a -5 stat decrease in weakness.


    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks.  
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -Once broken can’t be cast again for 3 posts. - Does this mean it'll be on 5 posts cooldown if it's broken on the first post?
    -The barrier is broken by strong attacks stronger then Level 1 can’t withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains auras.  
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.
    Ability Lvl 1 Strengths:
    - user endurance +5  
    - Weakens the opponent -5 endurance
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -if contact between the victim and user is broken -5 finesse for 1 post.
    -the user can drain any ailments (poison etc)
    - Need a -5 stat decrease in weakness.

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 25 metres)  
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 25 meters.
    -It makes a small explosion upon impact, with a radius of five meters.
    - can stun an opponent for 2 posts.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 25 meters - The user is left open to attack after use (-5 endurance for one post after use)
    -If the target escapes then the orb targets the nearest thing, regardless of wether it is good or bad (buildings, people, whatever)

    Ability Lvl 1 Name: Ora-Ora move
    Ability Lvl 1 Type: an object control attack
    Ability Lvl 1 Cooldown: 4
    Ability Lvl 1 Description: The user projects their aura into objects, and by controlling the aura can control the object. -Could you be specific into what objects she can project? Like how much it weights, how big it is and what kind?
    Ability Lvl 1 Strengths:
    - Can move inanimate objects up to 150 pounds
    - moves an object up to 40 meters away. -40 meters is way too far for a level 1 spell. (Unless another mod says otherwise, I'll have to disapprove this.
    - can throw objects at others, to harm them.
    Ability Lvl 1 Weaknesses:
    - the user is required to use all of their focus during this attack (-5 Finesse after attack is used, for 1 post)
    - Lifting anything heavier than 150 pounds can cause -5 strength for one post) -Does that still mean she can lift the object?
    - The user is left open to attack after use (-5 endurance for one post after use)
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    Rose123

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Sun Jun 01, 2014 5:44 pm

    rererebump!
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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rylan the Prodigy on Wed Jun 04, 2014 4:44 pm

    Everything else looks fine, bump when you made the changes.

    Rose123 wrote:Skill Name: Ora-Ora no mi
    Skill Type: paramecia
    Skill Information: Much like the ability, Life-Force Manipulation, the user can manipulate energy in various ways. However, this ability deals with the energy of their spiritual essence instead of the entire universe. Aura is the energy that is formed from one's achievement of spiritual power through extreme mental focus and strong emotions. Users of this power are able to increase their natural abilities, attract and repel the aura of others, sense the aura, and project it. Types of aura are located in different parts of the physical body such as the forehead, spine, throat, heart, and stomach. The power of the aura also changes with one's mood. But thanks to this fruit the user can produce unlimited amounts of aura.
    Skill Strengths:
    - This fruit can interfere with people’s auras and lets the user get a vague idea of other people’s emotions.
    - the user has a healing factor and has a longer life span due to being able to produce Aura
    - The user can drain the aura of others to cause harm and to boost her mood or stats.

    Skill Weaknesses:
    -The user can be overwhelmed by others emotions, and can cause -5 strength if in big crowds.
    - the normal devil fruit user weakness being water, sea prism stone, salt, Haki and etc.
    - high strain, moves usually results in stat decreases

    Ability Lvl 1 Name: Ora-Ora Change (Aura Change)
    Ability Lvl 1 Type: short range (0 meters, you have to be touching the person)
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: This move can change a person’s aura, and manipulates the npc into feeling something the user wants the victim to feel.  
    Ability Lvl 1 Strengths:
    -Can change a persons emotion,
    -long lasting, lasts 4 turns  
    -boosts the users aura +5 strength
    Ability Lvl 1 Weaknesses:
    -Even after changing the emotion you can’t control how the victim will react,
    - -5 finesse during cooldown
    -only works on things capable of feeling emotions


    Ability Lvl 1 Name: Ora-Ora Shield (Aura shield)
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user projects and condenses their aura into a faintly glowing transparent barrier like shield.
    Ability Lvl 1 Strengths:  
    -Can block level 1 attacks.  
    -Causes pain to human attackers that come into psychical contact with the shield. (-10 endurance to anybody who attacks it psychically)
    -a it is a shield the covers the user's field of vision but it can be projected all around the users body at the cost of another post being added on to the cool down.
    Ability Lvl 1 Weaknesses:
    -Once broken can’t be cast again for 2 posts.
    -The barrier is broken by strong attacks stronger then Level 1 can’t withstand more than two hits of a Level 1 attack.
    -After the barrier has dissipated or been broken the user is left open for attack. (-10 endurance during first cool down post)

    Ability Lvl 1 Name: aura drain
    Ability Lvl 1 Type: A beam that drains auras.  
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: a  beam that drains the opponents aura and ruins their emotional state, and boosts the aura of the user.
    Ability Lvl 1 Strengths:
    - user endurance +5  
    - Weakens the opponent -5 endurance
    - depresses the opponent and makes them less likely to attack.
    Ability Lvl 1 Weaknesses:
    -must be touching the victim
    -if contact between the victim and user is broken -5 finesse for 1 post.
    --5 strength during cooldown

    Ability Lvl 1 Name: Ora-Ora Pistol (Aura Pistol)
    Ability Lvl 1 Type: Long range (0 - 25 metres)  
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user lets loose a blast of aura power from deep within its body at the target projected and condensed into an orb form.
    Ability Lvl 1 Strengths:
    -The projectile will lock onto any target within 10 meters and will follow the target up to 25 meters.
    -It makes a small explosion upon impact, with a radius of five meters.
    - can stun an opponent for 2 posts. -No stunning at level 1 abilities.
    Ability Lvl 1 Weaknesses:
    - those of the Darkness element have a resistance to it (-5 strength when used against a darkness enemy)
    -it won't track the target beyond 25 meters - The user is left open to attack after use (-5 endurance for one post after use)
    -If the target escapes then the orb targets the nearest thing, regardless of wether it is good or bad (buildings, people, whatever)

    Ability Lvl 1 Name: Ora-Ora move
    Ability Lvl 1 Type: an object control attack
    Ability Lvl 1 Cooldown: 4
    Ability Lvl 1 Description: The user projects their aura into objects, and by controlling the aura can control the object.  The object can be anything, as long as it weighs less than 150 pounds.
    Ability Lvl 1 Strengths:
    - Can move inanimate objects up to 150 pounds
    - moves an object up to 15 meters away
    - can throw objects at others, to harm them.
    Ability Lvl 1 Weaknesses:
    - the user is required to use all of their focus during this attack (-5 Finesse after attack is used, for 1 post)
    - Lifting anything heavier than 150 pounds can cause -5 strength for one post, and cant be lifted.
    - The user is left open to attack after use (-5 endurance for one post after use)
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    Rose123

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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Rose123 on Fri Jun 13, 2014 9:16 pm

    Rebump!
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    Re: Saori's primary skill ora-ora no mi devil fruit

    Post by Storm Runner on Fri Jun 13, 2014 11:50 pm

    Approved


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