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    Gura Gura no Mi

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    Anomalous

    Rank 1- Player-

    Lineage : Peacekeeper's Virtue

    Beli Beli : 1751
    Posts : 6

    Gura Gura no Mi

    Post by Anomalous on Thu Jul 03, 2014 11:10 am

    Skill Name: Gura Gura no Mi
    Skill Type: Paramecia
    Skill Information:

    This fruit allows the user to become a tremor human. The Gura Gura no Mi is a Devil Fruit which allows the user to create vibrations. The fruit creates shock waves and massive vibrations that can travel through virtually any medium including the ground, seafloor, and even the air.The fruit is reputed to have the power to destroy the world though this estimation seems to be an overestimation.

    Skill Strengths:


    • The creation of massive vibrations and shock waves that can travel through most any medium.
    • Allows user to augment attacks increasing their destructive force greatly
    • Gives a variety or short range and medium-long range attacks.


    Skill Weaknesses:


    • Standard Devil Fruit weaknesses apply such as weakness to sea water and Kairoseki.
    • The vibration and shock waves caused by this fruit are indiscriminate. While the user is capable of controlling how strong they are the effects of the fruit can spread to anyone who is around. The best anyone can do is prepare themselves for the effects of the attack to minimize any damage that could come to them. This leads the user to fighting a distance away from his comrades so that they don't become unwanted casualties.
    • This fruit while it can travel through the seafloor, ground, and even the air and has great destructive power there are still materials the user can not destroy with the fruits powers. Things like Kairoseki walls and the absolute highest quality steel on earth are some examples and must be dealt with using different methods. Though those things are rare so the fruits destructive reputation holds fast for most anything else.


    Ability Lvl 1 Name: Quake Bubble lvl. 1
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 post, Instant use. 3 post for delayed explosion.
    Ability Lvl 1 Description: The user creates a concentrated "Quake Bubble" around a part of his body, usually his hands or feet. This bubble makes a concentrated explosion like attack when it makes contact with an opponent. If the user wishes he can delay the explosion until a desired body part of the enemy is within the bubble to increase the damage dealt.
    Ability Lvl 1 Strengths:


    • Causes a great deal of damage to whoever it is used against causing broken bones, internal, and external damage depending on the endurance of an opponent.
    • The ability to concentrate the full force of the attack on a single point
    • The ability to use the bubble around any part of his body.

      Ability Lvl 1 Weaknesses:
    • User must be within melee range to use this attack.
    • Using the delayed explosion leaves the opportunity for an opponent to escape the attack unharmed.
    • The user can only have one Quake Bubble active at this level.


    Ability Lvl 1 Name: Quake Shield lvl. 1
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: 5 post
    Ability Lvl 1 Description: The user forms a Quake bubble and stretches it to form a shield against incoming attacks. This shield holds all the same properties as a normal quake bubble and as such once attacks come into contact with the shield they will explode on impact.

    Ability Lvl 1 Strengths:

    • It is able to create instant defense against most any attack.
    • Still has the properties of a normal Quake Bubble so the defense can be turned into instant offense.
    • User can use the bubble to protect others if close enough

      Ability Lvl 1 Weaknesses:
    • Due to inexperience at this level the bubble can not be stretched very far. It can be stretched enough to cover an area about the size of the users chest area. Therefore the user must be precise when forming the bubble or attacks can still get through.
    • Isn't as effective against things Devil Fruits are weak to.
    • Cant use this ability when quake bubble is on cooldown


    Ability Lvl 1 Name: Sky Tear
    Ability Lvl 1 Type: Ranged
    Ability Lvl 1 Cooldown: 7 post, 1 post charge
    Ability Lvl 1 Description: Using Quae Bubble the user can then concentrate his attack and can strike the air sending massive vibrations through the air that can travel through most any medium. Once the tears reach their target it has the same devastating effect as a Quake Bubble. This attack can be aimed at the ground to cause a minor earthquake at this current level and can even be aimed at the sea floor causing a minor tsunami.

    Ability Lvl 1 Strengths:


    • The ability to use a long ranged attack with devastating consequences
    • User can cause minor earthquakes and tsunamis that cause minimal damage to surrounding buildings.
    • Gains the ability to use the after effects of this attack to his advantage out of combat such as causing distractions etc.

      Ability Lvl 1 Weaknesses:
    • The user must charge that attack for a post leaving him open for attacks. If the user is interrupted the attack must wait for the entire cool down before being used again.
    • The indiscriminate nature of this fruit comes into full effect and any allies within the area it is affecting with this technique are in just as much danger as any enemy present.
    • User can also be affected by whatever he creates (earthquakes or tsunamis) forcing him to be precise with attacks.


    Ability Lvl 1 Name: Quake Augmentation
    Ability Lvl 1 Type: Melee/Ranged Boost
    Ability Lvl 1 Cooldown: 3 post, Instant use
    Ability Lvl 1 Description: The user forms a Quake Bubble around a weapon to greatly increase it's range and striking power. The user can use all over techniques while his weapon is augmented but the requirements for using those techniques remain constant.

    Ability Lvl 1 Strengths:

    • This ability can be used on any type of weapon to increase the range and slightly boost the Quake Bubbles power.
    • Can use any type of quake bubble attack save the delayed explosion.
    • Depending on weapon it slightly increases the safe area due to distance of attacks.

      Ability Lvl 1 Weaknesses:
    • At this level the user still must be within range of his opponent to strike using the bubble.
    • User does not have access to delayed explosion while using this
    • Can only form one Quake Bubble at a time so if the user is using it on a weapon he can not use it anywhere else.


    Ability Lvl 1 Name: Distortion
    Ability Lvl 1 Type: Melee/Ranged Environmental
    Ability Lvl 1 Cooldown: 10 post, 2 post charge, 1 post recovery before 10 post count starts
    Ability Lvl 1 Description: The user "grabs" onto an area he chooses and proceeds to flip the landscape completely distorting it and causing major damage to the area in which he decides to affect.

    Ability Lvl 1 Strengths:

    • The user can grab onto an area to flip it causing everything within it to tilt as the land itself does which can cause major damage and destruction.
    • At this level the user can "grab" onto an area about as big as a city block and distort it.
    • Allows the user to control an area and by extension everyone within the area as they will either be at the mercy of buildings and various objects, the sea, or the shifting land beneath them.

      Ability Lvl 1 Weaknesses:
    • The user must "grab" onto an area and then wait two post before he is able to flip it. Any interruptions within that time will lead to the ability going on cool down for the full 10 post.
    • If any allies or civilians are within the area they have a very high chance of suffering injuries which can prove to be fatal due to the nature of the attack.
    • At this level this technique causes strain on the body leaving the user unable to use and Devil Fruit abilities for one turn before the 10 turn cooldown begins.


    Last edited by Anomalous on Mon Jul 07, 2014 11:24 pm; edited 1 time in total

    Anomalous

    Rank 1- Player-

    Lineage : Peacekeeper's Virtue

    Beli Beli : 1751
    Posts : 6

    Re: Gura Gura no Mi

    Post by Anomalous on Mon Jul 07, 2014 11:01 pm

    It is now completed. Thanks in advance for whoever will be looking it over and suggesting improvements or accepting it.
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    Leon L.H.

    Administrator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Limited Edition Donor- Novice- Mythical Zoan Fruit User- Player-

    Lineage : Peacekeeper's Virtue

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    Posts : 520
    Race : Human
    Gender : Male
    Crew : Heaven's Winter
    Affiliation : Pirate


    Character Profile
    Character Name: Hexel L Hellsing AKA The Red Piano
    Primary Skill: Akuma-Akuma No Mi; Model: Diablo
    Secondary Skill: Vengeance of Demon Slayers

    Re: Gura Gura no Mi

    Post by Leon L.H. on Mon Jul 07, 2014 11:12 pm

    make sure it has at least 3 strength and 3 weakness for each abilities


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    Anomalous

    Rank 1- Player-

    Lineage : Peacekeeper's Virtue

    Beli Beli : 1751
    Posts : 6

    Re: Gura Gura no Mi

    Post by Anomalous on Mon Jul 07, 2014 11:26 pm

    Edited and ready for reevaluation!
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    Storm Runner

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Paramecia Fruit User- Player-

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    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Gura Gura no Mi

    Post by Storm Runner on Wed Jul 09, 2014 4:03 am

    Please edit your skill to add in it's range in as shown in this example below and according to the sites pre-set range classification Close range 0-10 meters. Mid range, 15-25 and long range 30-40.

    Ability Lvl 1 Name: Zoom-Zoom Bullet
    Ability Lvl 1 Type: Melee mid/close ranged (0 - 20 metres)
    Ability Lvl 1 Cooldown: 2

    also please place your abilities skills/moves into a spoiler please.


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