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    Corban Slade's Primary Skills

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    Corban Slade

    Rank 1- Player-

    Lineage : Demon of Ohara

    Beli Beli : 13501
    Task Points : 2
    Posts : 30
    Race : Human
    Gender : Male
    Crew : Tempest
    Affiliation : Pirate


    Character Profile
    Character Name: Corban Slade
    Primary Skill: Shadow Gunner's Discipline
    Secondary Skill: None

    Corban Slade's Primary Skills

    Post by Corban Slade on Mon Jul 28, 2014 3:52 am

    Skill Name: Shadow Gunner's Discipline
    Skill Type: Marksman
    Skill Information: A fighting style and an art of stealth involving the use of a long ranged firearm to confront foes from the safety of a distance and remain hidden while doing so, it involves the use of taking advantage of anything in the surrounding environment to help the marksman get a line of sight on his target while simultaneously obscuring himself from their notice in order to get the most accurate shot possible so as to not worry about immediate retaliation.

    Skill Strengths:

    You Didn't See Me: -15 to enemy reflexes due to the user's utilization of stealth tactics.
    Bullseye!: +10 reflexes for the user due to the intense focus required to make long distance shots.

    Skill Weaknesses:

    Long Range Only: The style is primarily meant to be utilized from a distance, thus making it ineffective at close range. - 10 speed.
    Only Flesh and Bone: Due to it being primarily a long range style, the individuals physical prowess has deteriorated. -15 to endurance.

    Ability Lvl 1 Name: Deathshot
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: Four Post.
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to calculate the variables to preform accurate shots over insanely long distances.

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Effective against light and medium armor over insanely long distances. (50-125 meters)
    Allows the option to attack without putting oneself in danger of immediate enemy retaliation.

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    Ineffective against heavy armor.
    Loses effectiveness at close range due to length of the rifle it's fired from.

    Ability Lvl 1 Name: I See You~
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: Three Post.
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to align their own firearm with an airborne object, be it another bullet fired from an enemy weapon or other thrown projectile, such as a knives, and pull the trigger, thus causing the users own bullet to collide with and stop/destroy the incoming object(s).

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Allows for an immediate defense against thrown or fired weaponry. (Range 5-125 meters)
    Can prevent multiple airborne objects from reaching their target by firing multiple times. (Can only destroy level one weaponry, one bullet can only deflect one object)

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    How many times it can be used is dependent upon how much ammo the firearm being used can hold.
    Only useful against handheld objects, such as knives or other bullets, thus making heavier objects, such as cannon balls, immune.

    Ability Lvl 1 Name: Bounce, baby!
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: Four Posts.
    Ability Lvl 1 Description: An ability allowing the user to utilize intense focus to calculate the trajectory of a fired bullet and other variables in order to properly ricochet a bullet off of a solid object in order to hit a target that would otherwise be impossible under typical circumstances.

    Ability Lvl 1 Strengths:
    +10 Reflex due calculating the shot.
    Can attack targets from unexpected angels.
    Effective against most armor due to being able to calculate proper trajectory and target openings. (Range 45-125 meters)

    Ability Lvl 1 Weaknesses:
    User must be immobile to focus and make the shot. - 10 speed.
    Bullet penetrating power loses 10% effectiveness against all armor with each ricochet.
    Can only be utilized on solid surfaces capable of withstanding the bullets impact, such as stone or metal.


    Last edited by Corban Slade on Thu Jul 31, 2014 2:48 am; edited 5 times in total
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    Hexisdabest

    Moderator- Rank 1- Paramecia Fruit User- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 88774
    Task Points : 7
    Posts : 225
    Race : Human
    Gender : Male
    Crew : Adamant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Alexander Hexller
    Primary Skill: Daia Daia no Mi
    Secondary Skill: Uchikudaku Bojutsu

    Re: Corban Slade's Primary Skills

    Post by Hexisdabest on Mon Jul 28, 2014 12:46 pm

    First off, Please edit your range in as shown in this example and according to the sites preset range classification Close range 0-10 meters. Mid range, 15-25 and long range 30-40.

    Example:
    Ability Lvl 1 Name: Gum Gum Pistol
    Ability Lvl 1 Type: Melee mid/close ranged (0 - 20 metres)
    Ability Lvl 1 Cooldown: 2

    And also, you are allowed to have 5 abilities for each lvl on the primary skill, and 4 abilities on secondary

    Bump when edited.

    avatar
    Corban Slade

    Rank 1- Player-

    Lineage : Demon of Ohara

    Beli Beli : 13501
    Task Points : 2
    Posts : 30
    Race : Human
    Gender : Male
    Crew : Tempest
    Affiliation : Pirate


    Character Profile
    Character Name: Corban Slade
    Primary Skill: Shadow Gunner's Discipline
    Secondary Skill: None

    Re: Corban Slade's Primary Skills

    Post by Corban Slade on Mon Jul 28, 2014 4:16 pm

    Bumpitty-bump~
    avatar
    Hexisdabest

    Moderator- Rank 1- Paramecia Fruit User- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 88774
    Task Points : 7
    Posts : 225
    Race : Human
    Gender : Male
    Crew : Adamant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Alexander Hexller
    Primary Skill: Daia Daia no Mi
    Secondary Skill: Uchikudaku Bojutsu

    Re: Corban Slade's Primary Skills

    Post by Hexisdabest on Tue Jul 29, 2014 3:20 am

    You need to equalize the stats you gain. For example, if you gain a boost of +10 in your strengths, you should get a decrease of -10 on any other stat (strength, speed, endurance, etc.). So basically, on how much stat you gain is the same amount of stat you loose.

    Bump when ready.

    avatar
    Corban Slade

    Rank 1- Player-

    Lineage : Demon of Ohara

    Beli Beli : 13501
    Task Points : 2
    Posts : 30
    Race : Human
    Gender : Male
    Crew : Tempest
    Affiliation : Pirate


    Character Profile
    Character Name: Corban Slade
    Primary Skill: Shadow Gunner's Discipline
    Secondary Skill: None

    Re: Corban Slade's Primary Skills

    Post by Corban Slade on Tue Jul 29, 2014 5:02 pm

    Dat bumpage.


    _______________________
    avatar
    Hexisdabest

    Moderator- Rank 1- Paramecia Fruit User- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 88774
    Task Points : 7
    Posts : 225
    Race : Human
    Gender : Male
    Crew : Adamant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Alexander Hexller
    Primary Skill: Daia Daia no Mi
    Secondary Skill: Uchikudaku Bojutsu

    Re: Corban Slade's Primary Skills

    Post by Hexisdabest on Wed Jul 30, 2014 1:21 am

    (The cooldown in each ability is too low and also since you can just shoot from a very far distance (even waaay farther than all other lvl1 attacks) considering that you can just spam the use of this, the cooldown needs to be much much higher.)

    Corban Slade wrote:Skill Name: Shadow Gunner's Discipline
    Skill Type: Marksman
    Skill Information: A fighting style and an art of stealth involving the use of a long ranged firearm to confront foes from the safety of a distance and remain hidden while doing so, it involves the use of taking advantage of anything in the surrounding environment to help the marksman get a line of sight on his target while simultaneously obscuring himself from their notice in order to get the most accurate shot possible so as to not worry about immediate retaliation.

    Skill Strengths:

    You Didn't See Me: -15 to enemy reflexes due to the user's utilization of stealth tactics.
    Bullseye!: +10 reflexes for the user due to the intense focus required to make long distance shots.

    Skill Weaknesses:

    Long Range Only: The style is primarily meant to be utilized from a distance, thus making it ineffective at close range. - 10 speed.
    Only Flesh and Bone: Due to it being primarily a long range style, the individuals physical prowess has deteriorated. -15 to endurance.

    Ability Lvl 1 Name: Deathshot
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: One Post. (Change this into 4 posts)
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to calculate the variables to preform accurate shots over insanely long distances.

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Effective against light and medium armor over insanely long distances. (50-125 meters)
    Allows the option to attack without putting oneself in danger of immediate enemy retaliation.

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    Ineffective against heavy armor.
    Loses effectiveness at close range due to length of the rifle it's fired from.

    Ability Lvl 1 Name: I See You~
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: One Post. (Change this into 3 posts)
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to align their own firearm with an airborne object, be it another bullet fired from an enemy weapon or other thrown projectile, such as a knives, and pull the trigger, thus causing the users own bullet to collide with and stop/destroy the incoming object(s).

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Allows for an immediate defense against thrown or fired weaponry. (Range 5-125 meters)
    Can prevent multiple airborne objects from reaching their target by firing multiple times. (Make it so that it can destroy lvl 1 weapons only)

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    How many times it can be used is dependent upon how much ammo the firearm being used can hold.
    Only useful against handheld objects, such as knives or other bullets, thus making heavier objects, such as cannon balls, immune.

    Ability Lvl 1 Name: Bounce, baby!
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: Two Posts. (Make this into 4 posts)
    Ability Lvl 1 Description: An ability allowing the user to utilize intense focus to calculate the trajectory of a fired bullet and other variables in order to properly ricochet a bullet off of a solid object in order to hit a target that would otherwise be impossible under typical circumstances.

    Ability Lvl 1 Strengths:
    +10 Reflex due calculating the shot.
    Can attack targets from unexpected angels.
    Effective against most armor due to being able to calculate proper trajectory and target openings. (Range 45-125 meters)

    Ability Lvl 1 Weaknesses:
    User must be immobile to focus and make the shot. - 10 speed.
    Bullet penetrating power loses 10% effectiveness against all armor with each ricochet.
    Can only be utilized on solid surfaces capable of withstanding the bullets impact, such as stone or metal.

    avatar
    Corban Slade

    Rank 1- Player-

    Lineage : Demon of Ohara

    Beli Beli : 13501
    Task Points : 2
    Posts : 30
    Race : Human
    Gender : Male
    Crew : Tempest
    Affiliation : Pirate


    Character Profile
    Character Name: Corban Slade
    Primary Skill: Shadow Gunner's Discipline
    Secondary Skill: None

    Re: Corban Slade's Primary Skills

    Post by Corban Slade on Wed Jul 30, 2014 2:16 am

    That bump.


    _______________________
    avatar
    Hexisdabest

    Moderator- Rank 1- Paramecia Fruit User- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 88774
    Task Points : 7
    Posts : 225
    Race : Human
    Gender : Male
    Crew : Adamant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Alexander Hexller
    Primary Skill: Daia Daia no Mi
    Secondary Skill: Uchikudaku Bojutsu

    Re: Corban Slade's Primary Skills

    Post by Hexisdabest on Thu Jul 31, 2014 1:38 am

    Other than that, it seems fine

    Corban Slade wrote:Skill Name: Shadow Gunner's Discipline
    Skill Type: Marksman
    Skill Information: A fighting style and an art of stealth involving the use of a long ranged firearm to confront foes from the safety of a distance and remain hidden while doing so, it involves the use of taking advantage of anything in the surrounding environment to help the marksman get a line of sight on his target while simultaneously obscuring himself from their notice in order to get the most accurate shot possible so as to not worry about immediate retaliation.

    Skill Strengths:

    You Didn't See Me: -15 to enemy reflexes due to the user's utilization of stealth tactics.
    Bullseye!: +10 reflexes for the user due to the intense focus required to make long distance shots.

    Skill Weaknesses:

    Long Range Only: The style is primarily meant to be utilized from a distance, thus making it ineffective at close range. - 10 speed.
    Only Flesh and Bone: Due to it being primarily a long range style, the individuals physical prowess has deteriorated. -15 to endurance.

    Ability Lvl 1 Name: Deathshot
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: Four Post.
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to calculate the variables to preform accurate shots over insanely long distances.

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Effective against light and medium armor over insanely long distances. (50-125 meters)
    Allows the option to attack without putting oneself in danger of immediate enemy retaliation.

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    Ineffective against heavy armor.
    Loses effectiveness at close range due to length of the rifle it's fired from.

    Ability Lvl 1 Name: I See You~
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: Three Post.
    Ability Lvl 1 Description: Utilizing ones own reflexes and familiarity with long ranged firearms, the user enters into a state of intense focus which allows them to align their own firearm with an airborne object, be it another bullet fired from an enemy weapon or other thrown projectile, such as a knives, and pull the trigger, thus causing the users own bullet to collide with and stop/destroy the incoming object(s).

    Ability Lvl 1 Strengths:
    +10 Reflex due to intense focus.
    Allows for an immediate defense against thrown or fired weaponry. (Range 5-125 meters)
    Can prevent multiple airborne objects from reaching their target by firing multiple times. (Can only destroy level one weaponry) (State a set amount of projectiles it can deflect each use)

    Ability Lvl 1 Weaknesses:
    User must be immobile to make the shot. - 10 speed.
    How many times it can be used is dependent upon how much ammo the firearm being used can hold.
    Only useful against handheld objects, such as knives or other bullets, thus making heavier objects, such as cannon balls, immune.

    Ability Lvl 1 Name: Bounce, baby!
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: Four Posts.
    Ability Lvl 1 Description: An ability allowing the user to utilize intense focus to calculate the trajectory of a fired bullet and other variables in order to properly ricochet a bullet off of a solid object in order to hit a target that would otherwise be impossible under typical circumstances.

    Ability Lvl 1 Strengths:
    +10 Reflex due calculating the shot.
    Can attack targets from unexpected angels.
    Effective against most armor due to being able to calculate proper trajectory and target openings. (Range 45-125 meters)

    Ability Lvl 1 Weaknesses:
    User must be immobile to focus and make the shot. - 10 speed.
    Bullet penetrating power loses 10% effectiveness against all armor with each ricochet.
    Can only be utilized on solid surfaces capable of withstanding the bullets impact, such as stone or metal.

    avatar
    Corban Slade

    Rank 1- Player-

    Lineage : Demon of Ohara

    Beli Beli : 13501
    Task Points : 2
    Posts : 30
    Race : Human
    Gender : Male
    Crew : Tempest
    Affiliation : Pirate


    Character Profile
    Character Name: Corban Slade
    Primary Skill: Shadow Gunner's Discipline
    Secondary Skill: None

    Re: Corban Slade's Primary Skills

    Post by Corban Slade on Thu Jul 31, 2014 2:48 am

    Done.


    _______________________
    avatar
    Hexisdabest

    Moderator- Rank 1- Paramecia Fruit User- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 88774
    Task Points : 7
    Posts : 225
    Race : Human
    Gender : Male
    Crew : Adamant Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Alexander Hexller
    Primary Skill: Daia Daia no Mi
    Secondary Skill: Uchikudaku Bojutsu

    Re: Corban Slade's Primary Skills

    Post by Hexisdabest on Thu Jul 31, 2014 11:22 am

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    Re: Corban Slade's Primary Skills

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