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    Devil Kane's secondary skills

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    Raion Hayate

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    Devil Kane's secondary skills

    Post by Raion Hayate on Tue Jan 21, 2014 1:42 am

    Skill Name: Wolf Hunt
    Skill Type: One sword style
    Skill Information: Wolf Hunt is a vicious style of swordsmanship taught only by the most ruthless of pirates. When being trained in the art of Wolf Hunt, one must be able to recognize the smell of blood from several meters away and even gain a slightly acquired taste for blood. When a master is teaching a student Wolf Hunt they intentionally treat their student like an animal so that they may gain keen instincts just like wolves and are made to eat very hard and raw foods specifically in order to sharpen their teeth so they may use them as a weapon as well. By the end of their training the user is able to smell blood up to 50 meters away. Like a hungry pack of wolves the user will flock to the scent of blood with flurries of their sword in order to rip their target to shreds just like a wolfpack would. Most of their attacks and abilities resemble that of wolves.
    Skill Strengths:


    • Wolf Hunt users capitalize on their opponent's own injuries by reveling in their pain.
    • Wolf Hunt users can track opponents by the scent of their blood.
    • Wolf Hunt users have several aspects of wolves such as sharper teeth and a good sense of smell and hearing.
    • Wolf Hunt users can track the scent of blood up to 150 meters.


    Skill Weaknesses:


    • Wolf Hunt users are limited to only using a one handed sword as a weapon.
    • While being able to track targets by their blood scent, all blood has the same smell so the user will not be able to differentiate between targets.
    • Extremely low pitched sounds greatly agitate the Wolf Hunt user.
    • Extremely loud sounds, such as ones louder than a canon since the user is use to having canons go off. If a canonball landed next to him however, aside from the damage it would give a concussingly loud sound.


    Level 1:
    Ability Lvl 1 Name: Wolf Frenzy
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user charges at a target and dashes past them at high speeds, before dashing past their target to a sliding stop however, the user makes several slashes at an opponents arms and legs. These slashes are strong enough to cut through level 1 cloth and leather but are very shallow cuts. The cuts are shallow because the more shallow the cuts are the faster the user can swipe his blade to make another cut. The main purpose of this ability is simply to make an opponent bleed and feel the stinging pain of the cuts.
    Ability Lvl 1 Strengths:


    • Sets the Wolf Hunt user up for his other abilities.
    • Causes several small cuts to make an opponent feel the sting of several small cuts.
    • If the attack connects it causes the opponent to bleed.


    Ability Lvl 1 Weaknesses:


    • Only causes minor cuts and minor damage to the target.
    • If the user is wearing plate armor this attack will be successfully blocked with ease.
    • After the attack finishes, Devil leaves his back open for only a moment as he slides to a stop past the opponent.



    Ability Lvl 1 Name: Lycanthrope
    Ability Lvl 1 Type: Offensive, Supplementary.
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: Once an opponent is bleeding or simply the smell of blood is in the air the user is able to use the skill "Lycanthrope" which doesn't turn them into a werewolf or anything but it allows them to gain physical increases like one would through means of blood lust.
    Ability Lvl 1 Strengths:


    • Increases the users Speed +10
    • Increases the users Strength by +10
    • Lycanthrope lasts for 3 posts.


    Ability Lvl 1 Weaknesses:


    • This ability requires the users opponent to be bleeding.
    • After this ability is done the users Speed drops by -5 for 6 posts.
    • After this ability is done the users Strength drops by -5 for 6 posts.


    Ability Lvl 1 Name: Night Stalker
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: 3 posts.
    Ability Lvl 1 Description: Using the cover of night, Devil moves with great speed and his agile quietness and wolf-like hunting instincts to move silently and in most cases practically unseen at a target in order to deliver a powerful stabbing strike.
    Ability Lvl 1 Strengths:


    • In low light situations it become's even harder to see an opponent approaching especially silently. Against an opponent who has +30 reflex above Devil's are very high, above +30 is almost 100% change to dodge (there's still always a little chance Very Happy) with +20 over Devil's reflex there is roughly a 65% chance to dodge and at +10 above Devil's reflex there is roughly a 35% chance to dodge.
    • Increases Finesse by +10.
    • Increases Reflex by +10


    Ability Lvl 1 Weaknesses:


    • Must be used under the cover of night.
    • After this ability has been used, Devil's Finesse is lowered by -5 points for 1 post.
    • After this ability has been used, Devil's Reflex is lowered by -5 points for 1 post.


    Ability Lvl 1 Name: Unseen predator
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: Devil uses his sheer speed to close in on a target as he charges at them, he frequently changes directions and zig-zag's towards his target. While doing this he boosts his speed just enough that every time he changes directions he leaves an after image making it hard for the opponent to zero in on his location, this attack can be used to strike multiple opponent's or a single one multiple times.
    Ability Lvl 1 Strengths:


    • With each change of direction Devil's Speed is increased by +5 up to a total maximum of +20 Speed.
    • With each change of direction Devil become's harder and harder to keep track of due to his increase in speed and the after images left behind from him changing directions.
    • This ability can be used to move quickly through several opponents or to strike a single target several times.


    Ability Lvl 1 Weaknesses:


    • Enemies with fast enough reflexes are able to block most if not all of the attacks.
    • Plate armor and armor of rank higher than 1 are able to fend off this attack effectively so long as the plate armor it's self is what sustain's the attack(s).
    • Because of this great burst of speed Devil slightly tires himself out briefly after the attack, Devil's Speed will be lowered by -10 for 2 post's after this ability has ended.




    Last edited by Devil Kane on Tue Feb 04, 2014 5:28 am; edited 11 times in total


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    Raion Hayate

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    Re: Devil Kane's secondary skills

    Post by Raion Hayate on Tue Jan 21, 2014 7:24 am

    Bump for completion.


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    Azure Snow

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    Re: Devil Kane's secondary skills

    Post by Azure Snow on Thu Jan 23, 2014 8:57 pm

    Corrections In Red. Razz


    Devil Kane wrote:Skill Name: Wolf Hunt
    Skill Type: One sword style
    Skill Information: Wolf Hunt is a vicious style of swordsmanship taught only by the most ruthless of pirates. When being trained in the art of Wolf Hunt, one must be able to recognize the smell of blood from several meters away and even gain a slightly acquired taste for blood. When a master is teaching a student Wolf Hunt they intentionally treat their student like an animal so that they may gain keen instincts just like wolves and are made to eat very hard and raw foods specifically in order to sharpen their teeth so they may use them as a weapon as well. By the end of their training the user is able to smell blood up to 50 meters away. Like a hungry pack of wolves the user will flock to the scent of blood with flurries of their sword in order to rip their target to shreds just like a wolfpack would. Most of their attacks and abilities resemble that of wolves.
    Skill Strengths:

    • Wolf Hunt users capitalize on their opponent's own injuries by reveling in their pain.
    • Wolf Hunt users can track opponents by the scent of their blood.
    • Wolf Hunt users have several aspects of wolves such as sharper teeth and a good sense of smell and hearing.
    • Wolf Hunt users can track the scent of blood up to 150 meters.

    Skill Weaknesses:

    • Wolf Hunt users are limited to only using a one handed sword as a weapon.
    • While being able to track targets by their blood scent, all blood has the same smell so the user will not be able to differentiate between targets.
    • Extremely low pitched sounds greatly agitate the Wolf Hunt user.
    • Extremely loud sounds, such as ones louder than a canon since the user is use to having canons go off. If a canonball landed next to him however, aside from the damage it would give a concussingly loud sound.


    Level 1:
    Ability Lvl 1 Name: Wolf Frenzy
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user charges at a target and dashes past them at high speeds, before dashing past their target to a sliding stop however, the user makes several slashes at an opponents arms and legs. These slashes are strong enough to cut through level 1 cloth and leather but are very shallow cuts. The cuts are shallow because the more shallow the cuts are the faster the user can swipe his blade to make another cut. The main purpose of this ability is simply to make an opponent bleed and feel the stinging pain of the cuts.
    Ability Lvl 1 Strengths:

    • Sets the Wolf Hunt user up for his other abilities.
    • Causes several small cuts to make an opponent feel the sting of several small cuts.
    • If the attack connects it causes the opponent to bleed.

    Ability Lvl 1 Weaknesses:

    • Only causes minor cuts and minor damage to the target.
    • If the user is wearing plate armor this attack will be successfully blocked with ease.
    • After the attack finishes, Devil leaves his back open for only a moment as he slides to a stop past the opponent.


    Ability Lvl 1 Name: Lycanthrope
    Ability Lvl 1 Type: Offensive, Supplementary.
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: Once an opponent is bleeding the user is able to use the skill "Lycanthrope" which doesn't turn them into a werewolf or anything but it allows them to gain physical increases like one would through means of blood lust.
    Ability Lvl 1 Strengths:

    • Increases the users dexterity +10
    • Increases the users stamina by +10
    • Lycanthrope lasts for 3 posts.

    Ability Lvl 1 Weaknesses:

    • This ability requires the users opponent to be bleeding.
    • After this ability is done the users dexterity drops by -5 for 2 posts.
    • After this ability is done the users dexterity(Stamina) drops by -5 for 2 posts.


    Ability Lvl 1 Name: Wolf Pack
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: 2 posts. (Since it gives a Stat boost i would like to see a 3 Post Cool Down)
    Ability Lvl 1 Description: The user combines their devil fruit powers and skills in one attack. Getting down on all fours, Devil will use his devil fruit powers to create the illusion of five wolves appearing, making himself look like a wolf and then creating two on either side of himself. Suddenly all the wolves charge at a target, weaving through each other to confuse the opponent as to which one Devil is. Devil will strike the target with his sword.
    Ability Lvl 1 Strengths:

    • Greatly confuses an opponent of which target is the real one.
    • Normally allows Devil to strike his opponent without being seen.
    • Increases the damage of the attack at the end of this ability by increasing dex by +10

    Ability Lvl 1 Weaknesses:

    • Only increases the damage of the attack at the end of the ability and does not provide a lasting stat boost. (Lasts for the Post Activated Only)
    • Enemies with high reflex are capable of tracking this attack all the way to its finish. (20 more reflex than Devils current reflex)
    • In the dark or in a situation where light has been taken away, only 3 wolves can be created. Devil himself and one on each side of himself. (I would then say that only 10 reflex over yours is enough to track the technique if the light is taken away.)


    Ability Lvl 1 Name: Infinite Duress
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: Devil creates several images of himself using his devil fruit, these images appear all around his target and as the images move in to attack Devil also attacks, moving around his opponent and creating several images as he goes trying to catch his opponent off guard.
    Ability Lvl 1 Strengths:

    • Attacks an opponent several times relentlessly over a few seconds.
    • Attacks come in from all different sides not giving the opponent much time or room to escape.
    • Using absolute speed, Devil increases his attack speed (stamina) by +10 for the duration of this attack (1 post)

    Ability Lvl 1 Weaknesses:

    • Enemies with fast enough reflexes are able to block most if not all of the attacks.
    • Plate armor and armor of rank higher than 1 are able to fend off this attack effectively.
    • Without light being present, Devil won't be able to create several clones of himself to confuse the enemy.


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    Raion Hayate

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    Re: Devil Kane's secondary skills

    Post by Raion Hayate on Thu Jan 23, 2014 9:29 pm

    bump Very Happy


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    Azure Snow

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    Re: Devil Kane's secondary skills

    Post by Azure Snow on Thu Jan 23, 2014 9:50 pm

    APPROVED


    Devil Kane wrote:Skill Name: Wolf Hunt
    Skill Type: One sword style
    Skill Information: Wolf Hunt is a vicious style of swordsmanship taught only by the most ruthless of pirates. When being trained in the art of Wolf Hunt, one must be able to recognize the smell of blood from several meters away and even gain a slightly acquired taste for blood. When a master is teaching a student Wolf Hunt they intentionally treat their student like an animal so that they may gain keen instincts just like wolves and are made to eat very hard and raw foods specifically in order to sharpen their teeth so they may use them as a weapon as well. By the end of their training the user is able to smell blood up to 50 meters away. Like a hungry pack of wolves the user will flock to the scent of blood with flurries of their sword in order to rip their target to shreds just like a wolfpack would. Most of their attacks and abilities resemble that of wolves.
    Skill Strengths:

    • Wolf Hunt users capitalize on their opponent's own injuries by reveling in their pain.
    • Wolf Hunt users can track opponents by the scent of their blood.
    • Wolf Hunt users have several aspects of wolves such as sharper teeth and a good sense of smell and hearing.
    • Wolf Hunt users can track the scent of blood up to 150 meters.

    Skill Weaknesses:

    • Wolf Hunt users are limited to only using a one handed sword as a weapon.
    • While being able to track targets by their blood scent, all blood has the same smell so the user will not be able to differentiate between targets.
    • Extremely low pitched sounds greatly agitate the Wolf Hunt user.
    • Extremely loud sounds, such as ones louder than a canon since the user is use to having canons go off. If a canonball landed next to him however, aside from the damage it would give a concussingly loud sound.


    Level 1:
    Ability Lvl 1 Name: Wolf Frenzy
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user charges at a target and dashes past them at high speeds, before dashing past their target to a sliding stop however, the user makes several slashes at an opponents arms and legs. These slashes are strong enough to cut through level 1 cloth and leather but are very shallow cuts. The cuts are shallow because the more shallow the cuts are the faster the user can swipe his blade to make another cut. The main purpose of this ability is simply to make an opponent bleed and feel the stinging pain of the cuts.
    Ability Lvl 1 Strengths:

    • Sets the Wolf Hunt user up for his other abilities.
    • Causes several small cuts to make an opponent feel the sting of several small cuts.
    • If the attack connects it causes the opponent to bleed.

    Ability Lvl 1 Weaknesses:

    • Only causes minor cuts and minor damage to the target.
    • If the user is wearing plate armor this attack will be successfully blocked with ease.
    • After the attack finishes, Devil leaves his back open for only a moment as he slides to a stop past the opponent.


    Ability Lvl 1 Name: Lycanthrope
    Ability Lvl 1 Type: Offensive, Supplementary.
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: Once an opponent is bleeding the user is able to use the skill "Lycanthrope" which doesn't turn them into a werewolf or anything but it allows them to gain physical increases like one would through means of blood lust.
    Ability Lvl 1 Strengths:

    • Increases the users dexterity +10
    • Increases the users stamina by +10
    • Lycanthrope lasts for 3 posts.

    Ability Lvl 1 Weaknesses:

    • This ability requires the users opponent to be bleeding.
    • After this ability is done the users dexterity drops by -5 for 2 posts.
    • After this ability is done the users stamina drops by -5 for 2 posts.


    Ability Lvl 1 Name: Wolf Pack
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: 3 posts.
    Ability Lvl 1 Description: The user combines their devil fruit powers and skills in one attack. Getting down on all fours, Devil will use his devil fruit powers to create the illusion of five wolves appearing, making himself look like a wolf and then creating two on either side of himself. Suddenly all the wolves charge at a target, weaving through each other to confuse the opponent as to which one Devil is. Devil will strike the target with his sword.
    Ability Lvl 1 Strengths:

    • Greatly confuses an opponent of which target is the real one.
    • Normally allows Devil to strike his opponent without being seen.
    • Increases the damage of the attack at the end of this ability by increasing dex by +10

    Ability Lvl 1 Weaknesses:

    • Only increases the damage of the attack at the end of the ability and does not provide a lasting stat boost, lasts for the post activated only.
    • Enemies with high reflex are capable of tracking this attack all the way to its finish. (20 more reflex than Devils current reflex)
    • In the dark or in a situation where light has been taken away, only 3 wolves can be created. Devil himself and one on each side of himself. Also under these current circumstances it only takes 10 points over Devil's reflexes to track this technique.


    Ability Lvl 1 Name: Infinite Duress
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: Devil creates several images of himself using his devil fruit, these images appear all around his target and as the images move in to attack Devil also attacks, moving around his opponent and creating several images as he goes trying to catch his opponent off guard.
    Ability Lvl 1 Strengths:

    • Attacks an opponent several times relentlessly over a few seconds.
    • Attacks come in from all different sides not giving the opponent much time or room to escape.
    • Using absolute speed, Devil increases his attack speed (stamina) by +10 for the duration of this attack (1 post)

    Ability Lvl 1 Weaknesses:

    • Enemies with fast enough reflexes are able to block most if not all of the attacks.
    • Plate armor and armor of rank higher than 1 are able to fend off this attack effectively.
    • Without light being present, Devil won't be able to create several clones of himself to confuse the enemy.


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    Raion Hayate

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    Primary Skill: Crushing Winds
    Secondary Skill: Tekkai Kenpo

    Re: Devil Kane's secondary skills

    Post by Raion Hayate on Sun Feb 02, 2014 12:01 pm

    Changed around a few things here and there. Mostly due to my change in Primary skill I had to edit out the DF/Swordsmanship skills. Ready for checking~!


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    Eras Esmeras

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    Secondary Skill:

    Re: Devil Kane's secondary skills

    Post by Eras Esmeras on Tue Feb 04, 2014 5:30 am

    APPROVED!
    Devil Kane wrote:Skill Name: Wolf Hunt
    Skill Type: One sword style
    Skill Information: Wolf Hunt is a vicious style of swordsmanship taught only by the most ruthless of pirates. When being trained in the art of Wolf Hunt, one must be able to recognize the smell of blood from several meters away and even gain a slightly acquired taste for blood. When a master is teaching a student Wolf Hunt they intentionally treat their student like an animal so that they may gain keen instincts just like wolves and are made to eat very hard and raw foods specifically in order to sharpen their teeth so they may use them as a weapon as well. By the end of their training the user is able to smell blood up to 50 meters away. Like a hungry pack of wolves the user will flock to the scent of blood with flurries of their sword in order to rip their target to shreds just like a wolfpack would. Most of their attacks and abilities resemble that of wolves.
    Skill Strengths:



    • Wolf Hunt users capitalize on their opponent's own injuries by reveling in their pain.
    • Wolf Hunt users can track opponents by the scent of their blood.
    • Wolf Hunt users have several aspects of wolves such as sharper teeth and a good sense of smell and hearing.
    • Wolf Hunt users can track the scent of blood up to 150 meters.



    Skill Weaknesses:



    • Wolf Hunt users are limited to only using a one handed sword as a weapon.
    • While being able to track targets by their blood scent, all blood has the same smell so the user will not be able to differentiate between targets.
    • Extremely low pitched sounds greatly agitate the Wolf Hunt user.
    • Extremely loud sounds, such as ones louder than a canon since the user is use to having canons go off. If a canonball landed next to him however, aside from the damage it would give a concussingly loud sound.



    Level 1:
    Ability Lvl 1 Name: Wolf Frenzy
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: The user charges at a target and dashes past them at high speeds, before dashing past their target to a sliding stop however, the user makes several slashes at an opponents arms and legs. These slashes are strong enough to cut through level 1 cloth and leather but are very shallow cuts. The cuts are shallow because the more shallow the cuts are the faster the user can swipe his blade to make another cut. The main purpose of this ability is simply to make an opponent bleed and feel the stinging pain of the cuts.
    Ability Lvl 1 Strengths:



    • Sets the Wolf Hunt user up for his other abilities.
    • Causes several small cuts to make an opponent feel the sting of several small cuts.
    • If the attack connects it causes the opponent to bleed.



    Ability Lvl 1 Weaknesses:



    • Only causes minor cuts and minor damage to the target.
    • If the user is wearing plate armor this attack will be successfully blocked with ease.
    • After the attack finishes, Devil leaves his back open for only a moment as he slides to a stop past the opponent.




    Ability Lvl 1 Name: Lycanthrope
    Ability Lvl 1 Type: Offensive, Supplementary.
    Ability Lvl 1 Cooldown: 5
    Ability Lvl 1 Description: Once an opponent is bleeding or simply the smell of blood is in the air the user is able to use the skill "Lycanthrope" which doesn't turn them into a werewolf or anything but it allows them to gain physical increases like one would through means of blood lust.
    Ability Lvl 1 Strengths:



    • Increases the users Speed +10
    • Increases the users Strength by +10
    • Lycanthrope lasts for 3 posts.



    Ability Lvl 1 Weaknesses:



    • This ability requires the users opponent to be bleeding.
    • After this ability is done the users Speed drops by -5 for 6 posts.
    • After this ability is done the users Strength drops by -5 for 6 posts.



    Ability Lvl 1 Name: Night Stalker
    Ability Lvl 1 Type: Offensive.
    Ability Lvl 1 Cooldown: 3 posts.
    Ability Lvl 1 Description: Using the cover of night, Devil moves with great speed and his agile quietness and wolf-like hunting instincts to move silently and in most cases practically unseen at a target in order to deliver a powerful stabbing strike.
    Ability Lvl 1 Strengths:



    • In low light situations it become's even harder to see an opponent approaching especially silently. Against an opponent who has +30 reflex above Devil's are very high, above +30 is almost 100% change to dodge (there's still always a little chance Very Happy) with +20 over Devil's reflex there is roughly a 65% chance to dodge and at +10 above Devil's reflex there is roughly a 35% chance to dodge.
    • Increases Finesse by +10.
    • Increases Reflex by +10



    Ability Lvl 1 Weaknesses:



    • Must be used under the cover of night.
    • After this ability has been used, Devil's Finesse is lowered by -5 points for 1 post.
    • After this ability has been used, Devil's Reflex is lowered by -5 points for 1 post.



    Ability Lvl 1 Name: Unseen predator
    Ability Lvl 1 Type: Offensive
    Ability Lvl 1 Cooldown: 3
    Ability Lvl 1 Description: Devil uses his sheer speed to close in on a target as he charges at them, he frequently changes directions and zig-zag's towards his target. While doing this he boosts his speed just enough that every time he changes directions he leaves an after image making it hard for the opponent to zero in on his location, this attack can be used to strike multiple opponent's or a single one multiple times.
    Ability Lvl 1 Strengths:



    • With each change of direction Devil's Speed is increased by +5 up to a total maximum of +20 Speed.
    • With each change of direction Devil become's harder and harder to keep track of due to his increase in speed and the after images left behind from him changing directions.
    • This ability can be used to move quickly through several opponents or to strike a single target several times.



    Ability Lvl 1 Weaknesses:



    • Enemies with fast enough reflexes are able to block most if not all of the attacks.
    • Plate armor and armor of rank higher than 1 are able to fend off this attack effectively so long as the plate armor it's self is what sustain's the attack(s).
    • Because of this great burst of speed Devil slightly tires himself out briefly after the attack, Devil's Speed will be lowered by -10 for 2 post's after this ability has ended.





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    Re: Devil Kane's secondary skills

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