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    White Fist Gray's Secondary Skills

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    Gray
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    Character Name: Gray D. Starks
    Primary Skill: Pressure-Pressure Fruit
    Secondary Skill: White Fist Style

    White Fist Gray's Secondary Skills

    Post by Gray on Thu Feb 20, 2014 11:23 pm

    Secondary Skill



    Skill Name: White Fist Style
    Skill Type: Melee/mid-range (Enhanced by devil fruit power)
    Skill Information: This fighting style is where the user uses hand-to-hand combat in conjunction with extremely close range pressure-pressure fruit powers.

    Skill Strengths:
    + The damage dealt by these pressure attacks is twice that of the mid-range (range goes up to 20m) attacks under the primary skill.
    + The user can go into “Rage mode” every 15 posts, which gives a strength boost of +20 for two posts.
    + Even if the physical attack misses by a few inches in the attacks that require contact, the pressure damage will still affect the opponent. Three-quarters of the damage will be done.

    Skill Weaknesses:
    - “Rage mode” gives a reflex penalty of -25 for two posts.
    - If the primary abilities were used consecutively for 8 posts, then the following abilities will lose the pressure enhancement for 1 post.
    - If pressure enhancement is lost, the attacks will only do three-quarters of the actual damage.

    Ability Lvl 1 Name: White Fury
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description:
    The user strikes the opponent at close range with a strong punch, enhanced with a constant outward pressure.

    Ability Lvl 1 Strengths:
    + If the user has at least 20 more strength than the opponent's endurance, the opponent will be knocked back several feet.
    + The range of this attack is up to 1m away from the user’s reach.
    + This attack damages two people if they are standing up to 1m from each other.

    Ability Lvl 1 Weaknesses:
    - If attacking a much stronger (25 more strength  than user) opponent with this attack, the cool-down is increased by 1.
    - If the opponent has 10 higher reflex than the user’s speed, the user receives -5 to strength  while using this attack.
    - This attack cannot be used immediately after the “White Fist” attack.


    Ability Lvl 1 Name: White Barrage
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 10 posts
    Ability Lvl 1 Description: A strong bombardment of pressure enhanced punches concentrated on the centre mass of the opponent’s body.

    Ability Lvl 1 Strengths:
    + This attack lasts for an entire post of the opponent’s turn.
    + During this attack, the opponent’s damage is reduced to one-third if the opponent is the same or lower rank compared to the user.
    + If the opponent’s endurance is at least 40 points less than the user’s strength, the opponent also receives a -10 speed penalty, a -10 reflex penalty and a -5 finesse penalty for two posts.

    Ability Lvl 1 Weaknesses:
    - If the opponent’s reflex is at least 10 more than the user’s speed, the damage is only three-quarters of the original and the opponent may do up to half of their original damage.
    - If the opponent’s endurance is greater than the user’s strength, the damage is halved.
    - After using this ability in conjunction with Busoshoku Haki, the user is unable to use any pressure abilities for 2 posts.

    Ability Lvl 1 Name: Pressure slash
    Ability Lvl 1 Type: Melee/Mid-range
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description: Increased pressure is focused into a thin strip to do cutting damage.

    Ability Lvl 1 Strengths:
    + This attack can cut most objects (objects, not people) except metallic ones.
    + The range of this attack is up to 20m.
    + Using it with a leg strike does one and a half times the damage and can cut through metallic objects.

    Ability Lvl 1 Weaknesses:
    - Using the leg strike increases the cool-down by one post and it cannot break lvl 1 equipment.
    - The attack cannot be used with Pressure Walk
    - The attack is ineffective against opponents immune to cutting damage.

    Ability Lvl 1 Name: Pressure Shotgun
    Ability Lvl 1 Type: Melee/mid-range
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: The user attempts to pierce the opponent with his fingers enhanced with pressure.

    Ability Lvl 1 Strengths:
    + Can damage up to 3 enemies standing in a 5m spread.
    + Much weaker opponents can suffer fatal wounds. (NPCs only)
    + The range of this attack is up to 10m.

    Ability Lvl 1 Weaknesses:
    - Can be dodged completely if the opponent’s reflex is higher than 15 compared to the user’s speed.
    - This attack cannot be used after using White Barrage for another one post.
    - If the opponent’s endurance is higher than the user’s strength, the damage is reduced to half.


    Last edited by Gray on Sun Mar 09, 2014 3:44 am; edited 18 times in total (Reason for editing : To change a few little things (changes are in gold))
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    Gray
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    Character Profile
    Character Name: Gray D. Starks
    Primary Skill: Pressure-Pressure Fruit
    Secondary Skill: White Fist Style

    Re: White Fist Gray's Secondary Skills

    Post by Gray on Thu Feb 20, 2014 11:45 pm

    Bump. Ready to be reviewed.
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    Gray
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    Character Profile
    Character Name: Gray D. Starks
    Primary Skill: Pressure-Pressure Fruit
    Secondary Skill: White Fist Style

    Re: White Fist Gray's Secondary Skills

    Post by Gray on Tue Feb 25, 2014 7:10 am

    Bump bump. Fixes made according to Azure's advice.


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    Azure Snow

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    Primary Skill: Heaven Nōdachi Style
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    Re: White Fist Gray's Secondary Skills

    Post by Azure Snow on Thu Feb 27, 2014 3:09 am

    Corrections in Orange.


    White Fist Gray wrote:
    [size=18.4]Secondary Skill[/size]


    Skill Name: White Fist Style
    Skill Type: Melee (Enhanced by devil fruit power)
    Skill Information: This fighting style is where the user uses hand-to-hand combat in conjunction with extremely close range pressure-pressure fruit powers.

    Skill Strengths:
    + The damage dealt by these pressure attacks is twice that of the mid-range attacks under the primary skill.(And what is that range exactly?)
    + The user can go into “Rage mode” every 15 posts, which gives a strength boost of +20 for two posts.
    + Even if the physical attack misses by a few inches, the pressure damage will still affect the opponent. Three-quarters of the damage will be done.

    Skill Weaknesses:
    - “Rage mode” gives a finesse penalty of -25 for two posts.
    - If the primary abilities were used consecutively for 10 posts, then the following abilities will lose the pressure enhancement for 1 post.(I would say 8 posts)
    - If pressure enhancement is lost, the attacks will only do one third of the actual damage.

    Ability Lvl 1 Name: White Fury
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description:
    The user strikes the opponent at close range with a strong punch, enhanced with a constant outward pressure.

    Ability Lvl 1 Strengths:
    + If the user has at least 50 more strength than the opponent's endurance, the opponent will be knocked back several feet.(Change it to 20. 50 is way to much.)
    + This attack will give a -5 reflex penalty to an opponent with at least 15 less endurance than the user’s strength for 1 post. (If your going to work with stats then it must be at least 3 posts)
    + This attack gives a -5 speed penalty effect to a stronger opponent (25 more strength than user) for one post.(Again, the cooldown must be at least 3. and to a stronger enemy? o.O

    Ability Lvl 1 Weaknesses:
    - If attacking a much stronger (25 more strength  than user) opponent with this attack, the cooldown is increased by 1.
    - This attack cannot be used in conjunction with Pressure Walk.
    - This attack cannot be used immediately after the “White Fist” attack.
    (if your going to use stats bonuses then you will need a somewhat equal weakness in negative stats)

    Ability Lvl 1 Name: White Barrage
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 10 posts
    Ability Lvl 1 Description: A strong bombardment of pressure enhanced punches concentrated on the weakest point found on the opponent’s body.(And how do you find out where the weakest part of the Targets body is?)

    Ability Lvl 1 Strengths:
    + This attack lasts for an entire post of the opponent’s turn.
    + During this attack, the opponent’s damage is reduced to one-third.
    + If the opponent’s endurance is at least 40 points less than the user’s strength, the opponent also receives a -10 speed penalty, a -10 reflex penalty and a -5 finesse penalty for two posts.

    Ability Lvl 1 Weaknesses:
    - If the opponent’s reflex is greater than the user’s finesse, the damage is only three-quarters of the original and the opponent may do up to half of their original damage.
    - If the opponent’s endurance is greater than the user’s strength, the damage is halved.
    - After using this ability in conjunction with Busoshoku Haki, the user is unable to use any pressure abilities for one post.(I would say 2 posts. to help balance out that Stat bonus.)

    Ability Lvl 1 Name: Pressure slash
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description: Increased pressure is focused into a thin strip to do cutting damage.

    Ability Lvl 1 Strengths:
    + A fast attack, and difficult to dodge. (Opponent must have at least 25 more reflex than the user's speed to completely dodge this attack)(A 2 post attack wont be thattt strong. i would say 10-15 reflex above your speed. actually, i wouldnt even put it here because the stats system will decide if it can be dodged or not. i would give it a new strength)
    + User receives +5 strength against opponents weak against cutting damage.(If your going to use stats---well you know.)
    + Using it with a leg strike does one and a half times the damage.

    Ability Lvl 1 Weaknesses:
    - Using the leg strike increases the cool-down by one post.
    - The attack cannot be used with Pressure Walk
    - The attack is ineffective against opponents immune to cutting damage.

    Ability Lvl 1 Name: Pressure Shotgun
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: The user attempts to pierce the opponent with his fingers enhanced with both pressure and busoshoku haki.(I honestly would take out the Haki part because this is the raw ability that we are working on, you can add haki later according to the system.)

    Ability Lvl 1 Strengths:
    + User receives +5 strength while using this attack against logia-type devil fruit users.
    + Much weaker opponents can suffer fatal wounds. (NPCs only)
    + If the attack is successful and the user has at least 15 more strength than the opponent’s endurance, the user can follow-up with a “White Fury” attack without missing.(yup. Take this out. there is always a chance of missing.)

    Ability Lvl 1 Weaknesses:
    - Can be dodged completely if the opponent’s reflex is higher than 15 compared to the user’s speed.
    - This attack cannot be used after using White Barrage for another one post.
    - If busoshoku haki is not activated while using this attack, the user receives -5 strength penalty during this attack.

    Thats all for now, i do believe. Bump when you have made the changes and I shall review it again.

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    Gray
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    Character Name: Gray D. Starks
    Primary Skill: Pressure-Pressure Fruit
    Secondary Skill: White Fist Style

    Re: White Fist Gray's Secondary Skills

    Post by Gray on Thu Feb 27, 2014 3:32 am

    Corrections have been made! Very Happy


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    Azure Snow

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    Character Name: Azure D. Snow
    Primary Skill: Heaven Nōdachi Style
    Secondary Skill: Gun Blade Style

    Re: White Fist Gray's Secondary Skills

    Post by Azure Snow on Fri Feb 28, 2014 6:29 am



    White Fist Gray wrote:
    Secondary Skill



    Skill Name: White Fist Style
    Skill Type: Melee/mid-range (Enhanced by devil fruit power)
    Skill Information: This fighting style is where the user uses hand-to-hand combat in conjunction with extremely close range pressure-pressure fruit powers.

    Skill Strengths:
    + The damage dealt by these pressure attacks is twice that of the mid-range (range goes up to 20m) attacks under the primary skill.
    + The user can go into “Rage mode” every 15 posts, which gives a strength boost of +20 for two posts.
    + Even if the physical attack misses by a few inches, the pressure damage will still affect the opponent. Three-quarters of the damage will be done.

    Skill Weaknesses:
    - “Rage mode” gives a finesse penalty of -25 for two posts.
    - If the primary abilities were used consecutively for 8 posts, then the following abilities will lose the pressure enhancement for 1 post.
    - If pressure enhancement is lost, the attacks will only do one third of the actual damage.

    Ability Lvl 1 Name: White Fury
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description:
    The user strikes the opponent at close range with a strong punch, enhanced with a constant outward pressure.

    Ability Lvl 1 Strengths:
    + If the user has at least 20 more strength than the opponent's endurance, the opponent will be knocked back several feet.
    + The range of this attack is up to 1m away from the user’s reach.
    + This attack damages two people if they are standing up to 1m from each other.

    Ability Lvl 1 Weaknesses:
    - If attacking a much stronger (25 more strength  than user) opponent with this attack, the cool-down is increased by 1.
    - If the opponent has higher reflex than the user’s speed, the user receives -5 to finesse while using this attack.
    - This attack cannot be used immediately after the “White Fist” attack.


    Ability Lvl 1 Name: White Barrage
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 10 posts
    Ability Lvl 1 Description: A strong bombardment of pressure enhanced punches concentrated on the centre mass of the opponent’s body.

    Ability Lvl 1 Strengths:
    + This attack lasts for an entire post of the opponent’s turn.
    + During this attack, the opponent’s damage is reduced to one-third if the opponent is the same or lower rank compared to the user.
    + If the opponent’s endurance is at least 40 points less than the user’s strength, the opponent also receives a -10 speed penalty, a -10 reflex penalty and a -5 finesse penalty for two posts.

    Ability Lvl 1 Weaknesses:
    - If the opponent’s reflex is greater than the user’s finesse, the damage is only three-quarters of the original and the opponent may do up to half of their original damage.
    - If the opponent’s endurance is greater than the user’s strength, the damage is halved.
    - After using this ability in conjunction with Busoshoku Haki, the user is unable to use any pressure abilities for 2 posts.

    Ability Lvl 1 Name: Pressure slash
    Ability Lvl 1 Type: Melee/Mid-range
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description: Increased pressure is focused into a thin strip to do cutting damage.

    Ability Lvl 1 Strengths:
    + This attack can cut most objects (objects, not people) except metallic ones.
    + The range of this attack is up to 20m.
    + Using it with a leg strike does one and a half times the damage and can cut through metallic objects.

    Ability Lvl 1 Weaknesses:
    - Using the leg strike increases the cool-down by one post and it cannot break lvl 1 equipment.
    - The attack cannot be used with Pressure Walk
    - The attack is ineffective against opponents immune to cutting damage.

    Ability Lvl 1 Name: Pressure Shotgun
    Ability Lvl 1 Type: Melee/mid-range
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: The user attempts to pierce the opponent with his fingers enhanced with pressure.

    Ability Lvl 1 Strengths:
    + Can damage up to 3 enemies standing in a 5m spread.
    + Much weaker opponents can suffer fatal wounds. (NPCs only)
    + The range of this attack is up to 10m.

    Ability Lvl 1 Weaknesses:
    - Can be dodged completely if the opponent’s reflex is higher than 15 compared to the user’s speed.
    - This attack cannot be used after using White Barrage for another one post.
    - If the opponent’s endurance is higher than the user’s strength, the damage is reduced to half.

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    Re: White Fist Gray's Secondary Skills

    Post by Leon L.H. on Sun Mar 09, 2014 4:27 am

    Approved

    Gray wrote:
    Secondary Skill



    Skill Name: White Fist Style
    Skill Type: Melee/mid-range (Enhanced by devil fruit power)
    Skill Information: This fighting style is where the user uses hand-to-hand combat in conjunction with extremely close range pressure-pressure fruit powers.

    Skill Strengths:
    + The damage dealt by these pressure attacks is twice that of the mid-range (range goes up to 20m) attacks under the primary skill.
    + The user can go into “Rage mode” every 15 posts, which gives a strength boost of +20 for two posts.
    + Even if the physical attack misses by a few inches in the attacks that require contact, the pressure damage will still affect the opponent. Three-quarters of the damage will be done.

    Skill Weaknesses:
    - “Rage mode” gives a reflex penalty of -25 for two posts.
    - If the primary abilities were used consecutively for 8 posts, then the following abilities will lose the pressure enhancement for 1 post.
    - If pressure enhancement is lost, the attacks will only do three-quarters of the actual damage.

    Ability Lvl 1 Name: White Fury
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description:
    The user strikes the opponent at close range with a strong punch, enhanced with a constant outward pressure.

    Ability Lvl 1 Strengths:
    + If the user has at least 20 more strength than the opponent's endurance, the opponent will be knocked back several feet.
    + The range of this attack is up to 1m away from the user’s reach.
    + This attack damages two people if they are standing up to 1m from each other.

    Ability Lvl 1 Weaknesses:
    - If attacking a much stronger (25 more strength  than user) opponent with this attack, the cool-down is increased by 1.
    - If the opponent has 10 higher reflex than the user’s speed, the user receives -5 to strength  while using this attack.
    - This attack cannot be used immediately after the “White Fist” attack.


    Ability Lvl 1 Name: White Barrage
    Ability Lvl 1 Type: Melee
    Ability Lvl 1 Cooldown: 10 posts
    Ability Lvl 1 Description: A strong bombardment of pressure enhanced punches concentrated on the centre mass of the opponent’s body.

    Ability Lvl 1 Strengths:
    + This attack lasts for an entire post of the opponent’s turn.
    + During this attack, the opponent’s damage is reduced to one-third if the opponent is the same or lower rank compared to the user.
    + If the opponent’s endurance is at least 40 points less than the user’s strength, the opponent also receives a -10 speed penalty, a -10 reflex penalty and a -5 finesse penalty for two posts.

    Ability Lvl 1 Weaknesses:
    - If the opponent’s reflex is at least 10 more than the user’s speed, the damage is only three-quarters of the original and the opponent may do up to half of their original damage.
    - If the opponent’s endurance is greater than the user’s strength, the damage is halved.
    - After using this ability in conjunction with Busoshoku Haki, the user is unable to use any pressure abilities for 2 posts.

    Ability Lvl 1 Name: Pressure slash
    Ability Lvl 1 Type: Melee/Mid-range
    Ability Lvl 1 Cooldown: 2 posts
    Ability Lvl 1 Description: Increased pressure is focused into a thin strip to do cutting damage.

    Ability Lvl 1 Strengths:
    + This attack can cut most objects (objects, not people) except metallic ones.
    + The range of this attack is up to 20m.
    + Using it with a leg strike does one and a half times the damage and can cut through metallic objects.

    Ability Lvl 1 Weaknesses:
    - Using the leg strike increases the cool-down by one post and it cannot break lvl 1 equipment.
    - The attack cannot be used with Pressure Walk
    - The attack is ineffective against opponents immune to cutting damage.

    Ability Lvl 1 Name: Pressure Shotgun
    Ability Lvl 1 Type: Melee/mid-range
    Ability Lvl 1 Cooldown: 4 posts
    Ability Lvl 1 Description: The user attempts to pierce the opponent with his fingers enhanced with pressure.

    Ability Lvl 1 Strengths:
    + Can damage up to 3 enemies standing in a 5m spread.
    + Much weaker opponents can suffer fatal wounds. (NPCs only)
    + The range of this attack is up to 10m.

    Ability Lvl 1 Weaknesses:
    - Can be dodged completely if the opponent’s reflex is higher than 15 compared to the user’s speed.
    - This attack cannot be used after using White Barrage for another one post.
    - If the opponent’s endurance is higher than the user’s strength, the damage is reduced to half.


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    Re: White Fist Gray's Secondary Skills

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