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    Jin's second ability

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    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

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    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Jin's second ability

    Post by Jin on Thu May 01, 2014 5:59 am

    Skill Name: Dead man style
    Skill Type: Close range
    Skill Information:It's a fighting style that only Jin can perform as a normal fighting style. This style consists in the fast movement of the user to jump and confuse the enemy while running around him.
    Skill Strengths:
    1. This style provides several ways to confuse the enemy. When attacking, they lose 10 reflex.
    2. Attacks of this style don't put many strength to make fast consistent combos.
    3. The user can quickly evade attacks even while attacking because of the nature of this style. Since he can move quickly in this attack, he can also react to cancel his attack and evade.
    Skill Weaknesses:
    1. The attacks and hits don't make much damage. He loses 10 strength while attacking.
    2. While attacking, Jin loses 5 reflex.
    3. If Jin uses for second time an attack, the enemy gets a 5 boost intelligence while Jin is performing that attack only.
    Lvl 1 abilities:

    Ability Lvl 1 Name: Flipping dead attack
    Ability Lvl 1 Type: Melee close ranged (10 metres)
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user runs to the foe and just before he punches the enemy in the face, the user jumps the enemy confusing him a bit and just before landing he graves the enemy from the arms and then uses his body to throw the enemy to the floor in front of Jin impulsing the enemy with a 1 leg back kick.
    Ability Lvl 1 Strengths:
    1. It's difficult to evade since Jin is in font of the enemy and graves him.
    2. The user confuses the enemy. In the attack only, the enemy loses 5 reflex.
    3. The enemy ends on the floor, a bad place to fight back.
    Ability Lvl 1 Weaknesses:
    1. The user has to run before making his attack.
    2. During the flip, Jin has his self in a bad position where anyone else can hit Jin easily.
    3. If the enemy is smarter, the enemy can easily evade the attack the second time its done because it's based on confusing the enemy by jumping.

    Ability Lvl 1 Name: Air drop dead attack
    Ability Lvl 1 Type: Melee close ranged (5 metres)
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description:The user gets in front of the opponent and then uses his body to impulse his leg and kick the enemy in the face to elevate him a bit,and then gives a second kick to elevate him even more and then throws his weapon to pull the enemy back down and giving him one las kick.
    Ability Lvl 1 Strengths:
    1. The enemy can't defend its self after the first strike because Jin first hits the face leaving him with no vision toward Jin and by being elevated in the air, the enemy can't move to another place. Enemy can steal evade first attack. This affects only if enemy can't fly or move in mid air.
    2. The first strike is fast, meaning its difficult to evade the first strike. It gives Jin 5 more speed.
    3. If the foe is a light foe, the attack will do more damage. It gives Jin 5 strength.
    Ability Lvl 1 Weaknesses:
    1. If the foe is a heavy foe, it will make less damage. It gives Jin 5 less strength.
    2. After the attack and until the next post, Jin loses 5 speed since the strength he used for the attack.
    3. If Jin has no weapon that can be used for this attack, the attack can't be performed.

    Ability Lvl 1 Name: Dead tornado attack
    Ability Lvl 1 Type: Melee/close ranged (10 metres)
    Ability Lvl 1 Cooldown:3 posts.
    Ability Lvl 1 Description:Jin flips himself and starts spinning making many powerful kicks and making his sickles spin and help him to get some extra speed, they can also be used to get heavier in one side and move while spinning.
    Ability Lvl 1 Strengths:
    1. The attack is faster if using a weapon to make him get some speed. 5 more speed.
    2. Jin attacks many people and in all directions. Everyone in a 1 meter radio. Max 3 since his attack power.
    3. If its done on the floor, the floor protects Jin's head by being attacked. It wont protect from slide kicks or slide attacks.
    Ability Lvl 1 Weaknesses:
    1. It can make Jin a bit dizzy. Making him lose 5 speed if it was in air or 5 reflex if it was in the floor.
    2. Even with the weapon stat bonus, he always loses 10 speed.
    3. If the sickles/weapon/feet get stocked in something, Jin automatically stops.

    Ability Lvl 1 Name: Concentration dead attack
    Ability Lvl 1 Type: Melee mid/close ranged (4 meters)
    Ability Lvl 1 Cooldown: 3 post cooldown
    Ability Lvl 1 Description: Jin concentrates to feel no pain and starts hitting the enemy as fast as he can, if Jin is hit, he doesn't stop because he just doesn't feel it. The attack is ended with a kick.
    Ability Lvl 1 Strengths:
    1. It attacks fast and gives many strikes to the enemy. 15 Strikes.
    2. The attack hits the face many times, this can blind the enemy temporarily. 1 post.
    3. It can also be used as defense when being attacked so he feels no pain. Damage is still applied but isn't noticed.
    Ability Lvl 1 Weaknesses:
    1. Even if Jin feels no pain, damage is still done.
    2. The attacks aren't very powerful since he has to make a big effort to attack fast.
    3. As it attacks the face, its difficult for Jin to reach many times with his legs, so in the final hit with the boot, he waits a bit to get in a good position.

    Ability Lvl 1 Name: Rolling dead kick
    Ability Lvl 1 Type:/Melee/Close ranged (8 metres)
    Ability Lvl 1 Cooldown:It has a 4 post cooldown.
    Ability Lvl 1 Description:Jin jumps and spins which gives him more strength to throw one of his sickles to grave the enemy. The sickle goes very fast since Jin spins. When the sickle grabs the enemy, he pulls the enemy and then kicks. The Sickle is first thrown to the sky and is graved after the spin, its then thrown to grave someone or grave from somewhere.
    Ability Lvl 1 Strengths:
    1. It can grave the enemy from a maximum range of 8 mts.
    2. It also makes some damage when grabbing.
    3. Jin has to run first at least 1 meter to have some impulse.
    Ability Lvl 1 Weaknesses:
    1. When thrown, the sickle, the chain, can be cut.
    2. The enemy can easily evade the attack. It gives the enemy 10 reflex.
    3. While spinning, Jin can't protect himself.


    Last edited by Jin on Sat May 17, 2014 2:27 am; edited 4 times in total
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    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Thu May 01, 2014 6:38 pm

    Bump
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    Storm Runner

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    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Jin's second ability

    Post by Storm Runner on Sun May 04, 2014 2:08 pm

    Sorry but this seems more like a DF power then a ranged martial art with the shadow teleporting and etc. If you want to try and change it so it doesn't seem like one be my guest but I am going to recommend a fighting style to suit your weapon or a martial art which is unique to your character for example you character is undead correct? You could call it Dead Man style and make it consist of punches, kicks and etc.


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    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Sun May 04, 2014 8:16 pm

    OK, thankes
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    Storm Runner

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Paramecia Fruit User- Player-

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    Gender : Male
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    Character Profile
    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Jin's second ability

    Post by Storm Runner on Mon May 05, 2014 11:09 pm

    Fix your range according to the sites preset range classification Close range 0-10 meters. Mid range, 15-25 and long range 30-40.


    _______________________
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    avatar
    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Fri May 09, 2014 3:22 am

    Ready
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    Storm Runner

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Paramecia Fruit User- Player-

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    Character Profile
    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Jin's second ability

    Post by Storm Runner on Sat May 10, 2014 2:17 am

    please edit your range in as shown in this example

    Example:
    Ability Lvl 1 Name: Zoom-Zoom Bullet
    Ability Lvl 1 Type: Melee mid/close ranged (0 - 20 metres)
    Ability Lvl 1 Cooldown: 2
    Ability Lvl 1 Description: the user shoots forward and places all the force of the velocity and impact into his fist that he uses to strike the opponent with a single punch. To the blind eye or those with not fast enough reflex's would see the user disappear and reappear the moment the punch made contact or a short distance behind his target if he misses.
    Ability Lvl 1 Strengths:
    - its a level 1 punch with Speed.
    - It is able to knock back the target a meter or two
    - The Punch is usually to fast for the naked eye to be seen coming.
    Ability Lvl 1 Weaknesses:
    - After contact is made it leaves his chest region exposed for a second
    -he could easily fly overboard a ship if he used it carelessly
    -This attack can't be redirected and takes up a lot of his energy to use or to even stop using.


    _______________________
    Zūmu-zūmu no Mi | Furasshuāto (Flash Arts) [W.I.P.] | Crew | Akiko Family Tree [W.I.P.] | Fūjin's Adopted Family [W.I.P]
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    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
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    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Sun May 11, 2014 5:52 pm

    Ready
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    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Wed May 14, 2014 11:35 pm

    Bump
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    Storm Runner

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Paramecia Fruit User- Player-

    Lineage : Vanquisher's Valor

    Beli Beli : 32235
    Task Points : 2
    Posts : 507
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Jin's second ability

    Post by Storm Runner on Thu May 15, 2014 2:19 am

    I am currently looking over this no need to bump I will post up corrections when I have finished


    _______________________
    Zūmu-zūmu no Mi | Furasshuāto (Flash Arts) [W.I.P.] | Crew | Akiko Family Tree [W.I.P.] | Fūjin's Adopted Family [W.I.P]
    avatar
    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Thu May 15, 2014 3:00 am

    Ups sorry
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    Storm Runner

    Administrator- Moderator- Rank 1- Beta 3 Tester- Captain- Paramecia Fruit User- Player-

    Lineage : Vanquisher's Valor

    Beli Beli : 32235
    Task Points : 2
    Posts : 507
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Storm Runner Fūjin
    Primary Skill: Zūmu-Zūmu no Mi (Zoom-Zoom Fruit)
    Secondary Skill:

    Re: Jin's second ability

    Post by Storm Runner on Sat May 17, 2014 12:34 am

    All corrections are in red. I also included spelling mistakes.

    Jin wrote:Skill Name: Dead man style
    Skill Type: Close range
    Skill Information:It's a fighting style that only Jin can perform as a normal fighting style. This style consists in the fast movement of the user to jump and confuse the enemy while running around him.
    Skill Strengths:
    1. This style provides several ways to confuse the enemy. -this has to be NPC only or/ -10 intelligence to the target
    2. Attacks of this style don't put many straight to make fast consistent combos. - Straight what?
    3. The user can quickly evade attacks even while attacking because of the nature of this style. - How? Does the fighting stance make the user more flexible giving them a +10 reflex?
    Skill Weaknesses:
    1. The attacks and hits don't make much damage. - okay how does that work out stat wise?
    2. If the enemy has a better speed than Jin, many of this attacks are easily evaded. - change this it's reflex not speed and it is a given.
    3. As this style has a kind of pattern that can be seen by people with a lot of intelligence. - I recommend changing this one completely unless if you can make it into a minus stat weakness.
    Lvl 1 abilities:

    Ability Lvl 1 Name: Flipping dead attack
    Ability Lvl 1 Type: Melee close ranged (10 metres)
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user runs to the foe and just before he punches the enemy in the face, the user jumps the enemy confusing him a bit and just before landing he graves the enemy from the arms and then uses his body to throw the enemy to the floor in front of Jin impulsing the enemy with a 1 leg back kick.
    Ability Lvl 1 Strengths:
    1. It's difficult to evade. -How?
    2. The user confuses the enemy. -How?
    3. The enemy ends on the floor, a bad place to fight back.
    Ability Lvl 1 Weaknesses:
    1. The user has to run before making his attack.
    2. During the flip, Jin has his self in a bad position where anyone else can hit Jin easily.
    3. If the enemy is smarter, the enemy can easily evade the attack the second time its done because it's based on confusing the enemy by jumping.

    Ability Lvl 1 Name: Air drop dead attack
    Ability Lvl 1 Type: Melee close ranged (5 metres)
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description:The user gets in front of the opponent and then uses his body to impulse his leg and kick the enemy in the face to elevate him a bit,and then gives a second kick to elevate him even more and then throws his weapon to pull the enemy back down and giving him one las kick.
    Ability Lvl 1 Strengths:
    1. The enemy can defend its self after the first strike because Jin first hits the face leaving him with no vision toward Jin and by being elevated in the air, the enemy can move to another place. -you can't make the first hit always hit no matter what that is god modding.
    2. The first strike is fast, meaning its difficult to evade the first strike. - how is it very hard to evade? Does the move give a +10 speed bonus
    3. If the foe is a light foe, the attack will do more damage. -how much more damage?
    Ability Lvl 1 Weaknesses:
    1. If the foe is a heavy foe, it will make less damage. -how much less?
    2. Kicks aren't very strong meaning the importance of this attack is the hight the enemy gets, making that almost all the damage, if the attack is interrupted, the damage part won't be used. -the only way I can see that working is if each kick costed a post to preform.
    3. If jin has no weapon that can be used for this attack, the attack can't be performed.

    Ability Lvl 1 Name: Dead tornado attack
    Ability Lvl 1 Type: Melee/close ranged (10 metres)
    Ability Lvl 1 Cooldown:3 posts.
    Ability Lvl 1 Description:Jin flips himself and starts spinning making many powerful kicks and making his sickles spin too to make some extra damage with his weapon. - I am going to recommend you make the sickles a means of aiming where you are going to spin. If your skills relay too much on your weapon then you would be a weapons master not a fighter.
    Ability Lvl 1 Strengths:
    1. It gets more powerful if it's done in mid air. -due to physics no it wouldn't but you could always make it work with your DF.
    2. Jin attacks many people and in all directions. -how many people?
    3. If its done on the floor, the floor protects Jins head by being attacked. -it wouldn't protect you from a slide tackle or slide kick.
    Ability Lvl 1 Weaknesses:
    1. It can make Jin a bit dizzy. - for how long is he dizzy?
    2. He can't move while performing the attack, meaning if he wants to hit someone, he has to get close or they must go towards him.
    3. If the sickles get stuck in something, Jin automatically stops.

    Ability Lvl 1 Name: Concentration dead attack
    Ability Lvl 1 Type: Melee mid/close ranged (4 meters)
    Ability Lvl 1 Cooldown: 3 post cooldown
    Ability Lvl 1 Description: Jin concentrates to feel no pain and starts hitting the enemy as fast as he can, if Jin is hit, he doesn't stop because he just doesn't feel it. The attack is ended with a kick. If you are a zombie you wouldn't feel pain anyway
    Ability Lvl 1 Strengths:
    1. It attacks fast and gives many strikes to the enemy. - how many strikes?
    2. The attack hits the face many times, this can blind the enemy temporarily. - how long are they blinded for?
    3. It can easily break many bones in the face attacking that fast and that amount of times. change this
    Ability Lvl 1 Weaknesses:
    1. Even if Jin feels no pain, damage is still done.
    2. The attacks aren't very powerful since he has to make a big effort to attack fast.
    3. As it attacks the face, its difficult for Jin to reach many times with his legs, so in the final hit with the boot, he waits a bit to get in a good position.

    Ability Lvl 1 Name: Rolling dead kick
    Ability Lvl 1 Type:Melee mid/close ranged (15 metres) -change to match you
    Ability Lvl 1 Cooldown:It has a 3 post cooldown. - change to 4
    Ability Lvl 1 Description:Jin jumps rolling which gives him more strength to throw one of his sickles to grave the enemy. The sickle goes very fast since rolled. When the sickle grabs the enemy, he pulls the enemy and then kicks -you can't roll a sickle also due to your momentum which from spinning his body or as you put it 'rolling'
    Ability Lvl 1 Strengths:
    1. It can grave the enemy from a maximum range of 8 mts.
    2. It also makes some damage when grabbing.
    3. If the sickle doesn't grab anything before the 8 mts, it pulls Jin to make it another 2 mts. -Please change this you already stated it has a maxim of 8metres.
    Ability Lvl 1 Weaknesses:
    1. When thrown, the sickle can be cut. -please specify Is it the blade or the chain that gets cut
    2. The enemy can easily evade the attack. -how? does the the sickle and Jin move slower?
    3. While spinning, Jin can't protect itself. -Himself, not itself.



    _______________________
    Zūmu-zūmu no Mi | Furasshuāto (Flash Arts) [W.I.P.] | Crew | Akiko Family Tree [W.I.P.] | Fūjin's Adopted Family [W.I.P]
    avatar
    Jin

    Rank 1- Player-

    Lineage : Will of the Adventurer

    Beli Beli : 7263
    Posts : 33
    Race : Human
    Gender : Male
    Crew : Infinite Horizon Pirates
    Affiliation : Pirate


    Character Profile
    Character Name: Jin
    Primary Skill: N/A
    Secondary Skill: Dead man style

    Re: Jin's second ability

    Post by Jin on Sat May 17, 2014 2:27 am

    Ready

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    Re: Jin's second ability

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